- 24 Feb, 2016 2 commits
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Craig Watson authored
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Craig Watson authored
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- 23 Feb, 2016 7 commits
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Craig Watson authored
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Craig Watson authored
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Craig Watson authored
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Craig Watson authored
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Craig Watson authored
Also quick code clean-up in UBDocumentController
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Craig Watson authored
When both a folder and items it contained were selected, and trashed, the documents could sometimes be deleted twice and thus, permanently deleted when one just intended to move them to the trash.
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Craig Watson authored
- When clicking a stroke, they aren't moved immediately anymore; a certain drag distance is necessary, which makes it easy (again) to select a stroke with a stylus (which tends to move a little as it is clicked, hence the problem). - Removed duplicate code; the movement is now managed by QGraphicsItemGroup::mouseMoveEvent. This prevents use of the transform() method to get the stroke's transformation matrix; so sceneTransform() is used instead when copying a strokes group. - Also fixed an oversight in UBBoardView: Media items couldn't be moved directly anymore.
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- 22 Feb, 2016 5 commits
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Craig Watson authored
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Craig Watson authored
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Craig Watson authored
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Craig Watson authored
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Craig Watson authored
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- 18 Feb, 2016 5 commits
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Craig Watson authored
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Craig Watson authored
The size of the various parts of the compass can now be easily modified
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Craig Watson authored
This makes it possible e.g to use the colorPicker app in conjunction with the compass. Colors will still be updated when one clicks the pen or marker tools.
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Craig Watson authored
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Craig Watson authored
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- 17 Feb, 2016 2 commits
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Craig Watson authored
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Craig Watson authored
- Modified UBvgSubsetAdaptor to correctly save and load strokes, so the transform matrices that were saved are now loaded correctly. - Added handling of mousePress / Move / Release events to UBGraphicsStrokesGroup, so that the transform matrix is calculated and stored after moving a pen stroke directly (by clicking on it, and not on its frame). Note: this duplicates quite a bit of code that is in UBGraphicsDelegateFrame. It may be best to go back and modify both classes so that the same functions can be called when moving a stroke.
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- 16 Feb, 2016 2 commits
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Craig Watson authored
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Craig Watson authored
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- 15 Feb, 2016 2 commits
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Craig Watson authored
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Craig Watson authored
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- 23 Jan, 2016 1 commit
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Craig Watson authored
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- 21 Jan, 2016 7 commits
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Craig Watson authored
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Craig Watson authored
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Craig Watson authored
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Craig Watson authored
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Craig Watson authored
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Craig Watson authored
also corrected the "useSystemOnScreenKeybard" to "useSystemOnScreenKeyboard".
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Craig Watson authored
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- 19 Jan, 2016 1 commit
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Craig Watson authored
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- 14 Jan, 2016 5 commits
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Craig Watson authored
Mostly, removal of old code that had been commented out instead of removed
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Craig Watson authored
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Craig Watson authored
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Craig Watson authored
- Moved all platform-specific code to UBPlatformUtils - For now, removed support (on Linux) for checking whether onboard is running when OpenBoard is started (it wasn't working anyway, but it needs a cleaner solution for all 3 platforms)
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Craig Watson authored
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- 12 Jan, 2016 1 commit
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Craig Watson authored
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