Commit 519c39c8 authored by Guillaume Burel's avatar Guillaume Burel

Fixed, improved, cleaned and commented aristo tool.

parent a74b7ca1
This diff is collapsed.
...@@ -16,150 +16,138 @@ ...@@ -16,150 +16,138 @@
#ifndef UBGRAPHICSARISTO_H_ #ifndef UBGRAPHICSARISTO_H_
#define UBGRAPHICSARISTO_H_ #define UBGRAPHICSARISTO_H_
#include <QtGui>
#include <QtSvg>
#include <QGraphicsPolygonItem>
#include "core/UB.h" #include "core/UB.h"
#include "domain/UBItem.h" #include "domain/UBItem.h"
#include "tools/UBAbstractDrawRuler.h" #include "tools/UBAbstractDrawRuler.h"
#include <QBrush>
class UBGraphicsScene; #include <QCursor>
class UBItem; #include <QGraphicsPathItem>
#include <QGraphicsSceneHoverEvent>
class UBGraphicsAristo : public UBAbstractDrawRuler, public QGraphicsPolygonItem, public UBItem #include <QGraphicsSceneMouseEvent>
#include <QGraphicsSvgItem>
#include <QPainter>
#include <QPainterPath>
#include <QPointF>
#include <QRectF>
#include <QStyleOptionGraphicsItem>
#include <QTransform>
#include <QWidget>
class UBGraphicsAristo : public UBAbstractDrawRuler, public QGraphicsPathItem, public UBItem
{ {
Q_OBJECT Q_OBJECT
public: public:
UBGraphicsAristo(); UBGraphicsAristo();
virtual ~UBGraphicsAristo(); virtual ~UBGraphicsAristo();
enum { Type = UBGraphicsItemType::AristoItemType }; enum {
enum Tool {None, Move, Resize, Rotate, Close, MoveMarker, HorizontalFlip}; Type = UBGraphicsItemType::AristoItemType
};
virtual int type() const
{ enum Tool {
return Type; None,
} Move,
Resize,
virtual UBItem* deepCopy(void) const; Rotate,
virtual void copyItemParameters(UBItem *copy) const; Close,
MoveMarker,
virtual void StartLine(const QPointF& scenePos, qreal width); HorizontalFlip
virtual void DrawLine(const QPointF& position, qreal width); };
virtual void EndLine();
enum Orientation
enum UBGraphicsAristoOrientation {
{ Bottom = 0,
Bottom = 0, Top,
Top Undefined
}; };
static UBGraphicsAristoOrientation orientationFromStr(QStringRef& str) void setOrientation(Orientation orientation);
{ void setBoundingRect(QRectF boundingRect);
if (str == "Bottom") return Bottom;
if (str == "Top") return Top; virtual UBItem* deepCopy() const;
return sDefaultOrientation; virtual void copyItemParameters(UBItem *copy) const;
}
static QString orientationToStr(UBGraphicsAristoOrientation orientation) virtual void StartLine(const QPointF& scenePos, qreal width);
{ virtual void DrawLine(const QPointF& position, qreal width);
QString result; virtual void EndLine();
if (orientation == 0) result = "Bottom";
else if (orientation == 1) result = "Top"; virtual int type() const
{
return result; return Type;
} }
UBGraphicsScene* scene() const;
void setRect(const QRectF &rect, UBGraphicsAristoOrientation orientation)
{ protected:
setRect(rect.x(), rect.y(), rect.width(), rect.height(), orientation); virtual void paint (QPainter *painter, const QStyleOptionGraphicsItem *styleOption, QWidget *widget);
}
virtual void rotateAroundCenter(qreal angle);
void setRect(qreal x, qreal y, qreal w, qreal h, UBGraphicsAristoOrientation orientation); virtual void resize(qreal factor);
void setOrientation(UBGraphicsAristoOrientation orientation); virtual QPointF rotationCenter() const;
UBGraphicsAristoOrientation getOrientation() const {return mOrientation;} virtual QRectF closeButtonRect() const;
QRectF hFlipRect() const;
QRectF rect() const {return boundingRect();} QRectF markerButtonRect() const;
QRectF resizeButtonRect () const;
UBGraphicsScene* scene() const; QRectF rotateRect() const;
protected: QCursor flipCursor() const;
QCursor markerCursor() const;
virtual void paint (QPainter *painter, const QStyleOptionGraphicsItem *styleOption, QWidget *widget); QCursor resizeCursor() const;
virtual QPainterPath shape() const;
virtual void mousePressEvent(QGraphicsSceneMouseEvent *event);
virtual void rotateAroundCenter(qreal angle); virtual void mouseMoveEvent(QGraphicsSceneMouseEvent *event);
virtual void resize(qreal factor); virtual void mouseReleaseEvent(QGraphicsSceneMouseEvent *event);
virtual void hoverEnterEvent(QGraphicsSceneHoverEvent *event);
virtual QPointF rotationCenter() const; virtual void hoverLeaveEvent(QGraphicsSceneHoverEvent *event);
virtual void hoverMoveEvent(QGraphicsSceneHoverEvent *event);
virtual QRectF closeButtonRect() const;
QRectF resizeButtonRect () const; private:
QRectF hFlipRect() const; Tool toolFromPos(QPointF pos);
QRectF rotateRect() const;
QRectF markerButtonRect() const; QTransform calculateRotationTransform();
void rotateAroundCenter(QTransform& transform, QPointF center);
QCursor flipCursor() const;
QCursor resizeCursor() const; void calculatePoints();
QCursor markerCursor() const; QPainterPath determinePath();
void setItemsPos();
virtual void mousePressEvent(QGraphicsSceneMouseEvent *event); void makeGeometryChange();
virtual void mouseMoveEvent(QGraphicsSceneMouseEvent *event);
virtual void mouseReleaseEvent(QGraphicsSceneMouseEvent *event); QBrush fillBrush() const;
virtual void hoverEnterEvent(QGraphicsSceneHoverEvent *event); void paintGraduations(QPainter *painter);
virtual void hoverLeaveEvent(QGraphicsSceneHoverEvent *event); void paintMarker(QPainter *painter);
virtual void hoverMoveEvent(QGraphicsSceneHoverEvent *event); void paintProtractorGraduations(QPainter* painter);
void paintRulerGraduations(QPainter *painter);
private:
UBGraphicsAristo::Tool toolFromPos(QPointF pos); inline qreal radius () const
QTransform calculateRotationTransform(); {
qreal angle; return sqrt(((B.x() - A.x())*(B.x() - A.x()))+((B.y() - A.y())*(B.y() - A.y()))) * 9 / 16 - 20;
}
void rotateAroundCenter(QTransform& transform, QPointF center);
bool mMarking;
bool mResizing; bool mResizing;
bool mRotating; bool mRotating;
bool mMarking;
QRect lastRect; Orientation mOrientation;
qreal mSpan;
qreal mAngle;
// Coordinates are transformed.... qreal mCurrentAngle;
QPoint lastPos; qreal mStartAngle;
QGraphicsSvgItem* mHFlipSvgItem;
QGraphicsSvgItem* mRotateSvgItem; qreal mSpan;
QGraphicsSvgItem* mResizeSvgItem;
QGraphicsSvgItem* mMarkerSvgItem; QGraphicsSvgItem* mHFlipSvgItem;
qreal mStartAngle; QGraphicsSvgItem* mMarkerSvgItem;
qreal mCurrentAngle; QGraphicsSvgItem* mResizeSvgItem;
QGraphicsSvgItem* mRotateSvgItem;
static const QRect sDefaultRect;
static const UBGraphicsAristoOrientation sDefaultOrientation; QPointF A, B, C;
void paintGraduations(QPainter *painter); static const int sArcAngleMargin = 5;
void paintRulerGraduations(QPainter *painter); static const Orientation sDefaultOrientation;
void paintProtractorGraduations(QPainter* painter); static const QRectF sDefaultRect;
void paintMarker(QPainter *painter);
inline qreal radius () const
{
return sqrt(((B.x() - A.x())*(B.x() - A.x()))+((B.y() - A.y())*(B.y() - A.y()))) * 9 / 16 - 20;
}
QBrush fillBrush() const;
UBGraphicsAristoOrientation mOrientation;
void calculatePoints(const QRectF& rect);
QPointF A, B, C;
static const int d = 70; // width of triangle border
static const int sArrowLength = 30;
static const int sMinWidth = 380;
static const int sMinHeight = 200;
static const int sArcAngleMargin = 5;
}; };
#endif /* UBGRAPHICSARISTO_H_ */ #endif /* UBGRAPHICSARISTO_H_ */
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