Commit 519c39c8 authored by Guillaume Burel's avatar Guillaume Burel

Fixed, improved, cleaned and commented aristo tool.

parent a74b7ca1
This diff is collapsed.
......@@ -16,150 +16,138 @@
#ifndef UBGRAPHICSARISTO_H_
#define UBGRAPHICSARISTO_H_
#include <QtGui>
#include <QtSvg>
#include <QGraphicsPolygonItem>
#include "core/UB.h"
#include "domain/UBItem.h"
#include "tools/UBAbstractDrawRuler.h"
class UBGraphicsScene;
class UBItem;
class UBGraphicsAristo : public UBAbstractDrawRuler, public QGraphicsPolygonItem, public UBItem
#include <QBrush>
#include <QCursor>
#include <QGraphicsPathItem>
#include <QGraphicsSceneHoverEvent>
#include <QGraphicsSceneMouseEvent>
#include <QGraphicsSvgItem>
#include <QPainter>
#include <QPainterPath>
#include <QPointF>
#include <QRectF>
#include <QStyleOptionGraphicsItem>
#include <QTransform>
#include <QWidget>
class UBGraphicsAristo : public UBAbstractDrawRuler, public QGraphicsPathItem, public UBItem
{
Q_OBJECT
public:
UBGraphicsAristo();
virtual ~UBGraphicsAristo();
enum { Type = UBGraphicsItemType::AristoItemType };
enum Tool {None, Move, Resize, Rotate, Close, MoveMarker, HorizontalFlip};
virtual int type() const
{
return Type;
}
virtual UBItem* deepCopy(void) const;
virtual void copyItemParameters(UBItem *copy) const;
virtual void StartLine(const QPointF& scenePos, qreal width);
virtual void DrawLine(const QPointF& position, qreal width);
virtual void EndLine();
enum UBGraphicsAristoOrientation
{
Bottom = 0,
Top
};
static UBGraphicsAristoOrientation orientationFromStr(QStringRef& str)
{
if (str == "Bottom") return Bottom;
if (str == "Top") return Top;
return sDefaultOrientation;
}
static QString orientationToStr(UBGraphicsAristoOrientation orientation)
{
QString result;
if (orientation == 0) result = "Bottom";
else if (orientation == 1) result = "Top";
return result;
}
void setRect(const QRectF &rect, UBGraphicsAristoOrientation orientation)
{
setRect(rect.x(), rect.y(), rect.width(), rect.height(), orientation);
}
void setRect(qreal x, qreal y, qreal w, qreal h, UBGraphicsAristoOrientation orientation);
void setOrientation(UBGraphicsAristoOrientation orientation);
UBGraphicsAristoOrientation getOrientation() const {return mOrientation;}
QRectF rect() const {return boundingRect();}
UBGraphicsScene* scene() const;
protected:
virtual void paint (QPainter *painter, const QStyleOptionGraphicsItem *styleOption, QWidget *widget);
virtual QPainterPath shape() const;
virtual void rotateAroundCenter(qreal angle);
virtual void resize(qreal factor);
virtual QPointF rotationCenter() const;
virtual QRectF closeButtonRect() const;
QRectF resizeButtonRect () const;
QRectF hFlipRect() const;
QRectF rotateRect() const;
QRectF markerButtonRect() const;
QCursor flipCursor() const;
QCursor resizeCursor() const;
QCursor markerCursor() const;
virtual void mousePressEvent(QGraphicsSceneMouseEvent *event);
virtual void mouseMoveEvent(QGraphicsSceneMouseEvent *event);
virtual void mouseReleaseEvent(QGraphicsSceneMouseEvent *event);
virtual void hoverEnterEvent(QGraphicsSceneHoverEvent *event);
virtual void hoverLeaveEvent(QGraphicsSceneHoverEvent *event);
virtual void hoverMoveEvent(QGraphicsSceneHoverEvent *event);
private:
UBGraphicsAristo::Tool toolFromPos(QPointF pos);
QTransform calculateRotationTransform();
qreal angle;
void rotateAroundCenter(QTransform& transform, QPointF center);
bool mResizing;
bool mRotating;
bool mMarking;
QRect lastRect;
qreal mSpan;
// Coordinates are transformed....
QPoint lastPos;
QGraphicsSvgItem* mHFlipSvgItem;
QGraphicsSvgItem* mRotateSvgItem;
QGraphicsSvgItem* mResizeSvgItem;
QGraphicsSvgItem* mMarkerSvgItem;
qreal mStartAngle;
qreal mCurrentAngle;
static const QRect sDefaultRect;
static const UBGraphicsAristoOrientation sDefaultOrientation;
void paintGraduations(QPainter *painter);
void paintRulerGraduations(QPainter *painter);
void paintProtractorGraduations(QPainter* painter);
void paintMarker(QPainter *painter);
inline qreal radius () const
{
return sqrt(((B.x() - A.x())*(B.x() - A.x()))+((B.y() - A.y())*(B.y() - A.y()))) * 9 / 16 - 20;
}
QBrush fillBrush() const;
UBGraphicsAristoOrientation mOrientation;
void calculatePoints(const QRectF& rect);
QPointF A, B, C;
static const int d = 70; // width of triangle border
static const int sArrowLength = 30;
static const int sMinWidth = 380;
static const int sMinHeight = 200;
static const int sArcAngleMargin = 5;
Q_OBJECT
public:
UBGraphicsAristo();
virtual ~UBGraphicsAristo();
enum {
Type = UBGraphicsItemType::AristoItemType
};
enum Tool {
None,
Move,
Resize,
Rotate,
Close,
MoveMarker,
HorizontalFlip
};
enum Orientation
{
Bottom = 0,
Top,
Undefined
};
void setOrientation(Orientation orientation);
void setBoundingRect(QRectF boundingRect);
virtual UBItem* deepCopy() const;
virtual void copyItemParameters(UBItem *copy) const;
virtual void StartLine(const QPointF& scenePos, qreal width);
virtual void DrawLine(const QPointF& position, qreal width);
virtual void EndLine();
virtual int type() const
{
return Type;
}
UBGraphicsScene* scene() const;
protected:
virtual void paint (QPainter *painter, const QStyleOptionGraphicsItem *styleOption, QWidget *widget);
virtual void rotateAroundCenter(qreal angle);
virtual void resize(qreal factor);
virtual QPointF rotationCenter() const;
virtual QRectF closeButtonRect() const;
QRectF hFlipRect() const;
QRectF markerButtonRect() const;
QRectF resizeButtonRect () const;
QRectF rotateRect() const;
QCursor flipCursor() const;
QCursor markerCursor() const;
QCursor resizeCursor() const;
virtual void mousePressEvent(QGraphicsSceneMouseEvent *event);
virtual void mouseMoveEvent(QGraphicsSceneMouseEvent *event);
virtual void mouseReleaseEvent(QGraphicsSceneMouseEvent *event);
virtual void hoverEnterEvent(QGraphicsSceneHoverEvent *event);
virtual void hoverLeaveEvent(QGraphicsSceneHoverEvent *event);
virtual void hoverMoveEvent(QGraphicsSceneHoverEvent *event);
private:
Tool toolFromPos(QPointF pos);
QTransform calculateRotationTransform();
void rotateAroundCenter(QTransform& transform, QPointF center);
void calculatePoints();
QPainterPath determinePath();
void setItemsPos();
void makeGeometryChange();
QBrush fillBrush() const;
void paintGraduations(QPainter *painter);
void paintMarker(QPainter *painter);
void paintProtractorGraduations(QPainter* painter);
void paintRulerGraduations(QPainter *painter);
inline qreal radius () const
{
return sqrt(((B.x() - A.x())*(B.x() - A.x()))+((B.y() - A.y())*(B.y() - A.y()))) * 9 / 16 - 20;
}
bool mMarking;
bool mResizing;
bool mRotating;
Orientation mOrientation;
qreal mAngle;
qreal mCurrentAngle;
qreal mStartAngle;
qreal mSpan;
QGraphicsSvgItem* mHFlipSvgItem;
QGraphicsSvgItem* mMarkerSvgItem;
QGraphicsSvgItem* mResizeSvgItem;
QGraphicsSvgItem* mRotateSvgItem;
QPointF A, B, C;
static const int sArcAngleMargin = 5;
static const Orientation sDefaultOrientation;
static const QRectF sDefaultRect;
};
#endif /* UBGRAPHICSARISTO_H_ */
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