- 12 Jun, 2018 1 commit
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Clément Fauconnier authored
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- 20 Apr, 2018 1 commit
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Clément Fauconnier authored
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- 14 Mar, 2018 1 commit
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Clément Fauconnier authored
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- 19 Feb, 2018 3 commits
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Clément Fauconnier authored
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Clément Fauconnier authored
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Clément Fauconnier authored
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- 23 Jan, 2018 6 commits
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Clément Fauconnier authored
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Clément Fauconnier authored
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Clément Fauconnier authored
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Clément Fauconnier authored
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Clément Fauconnier authored
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Clément Fauconnier authored
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- 12 Dec, 2017 2 commits
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Clément Fauconnier authored
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Clément Fauconnier authored
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- 11 Dec, 2017 2 commits
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Clément Fauconnier authored
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Clément Fauconnier authored
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- 09 Dec, 2017 1 commit
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Clément Fauconnier authored
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- 07 Dec, 2017 1 commit
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Clément Fauconnier authored
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- 06 Dec, 2017 1 commit
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Clément Fauconnier authored
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- 13 Nov, 2017 2 commits
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Clément Fauconnier authored
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Clément Fauconnier authored
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- 06 Nov, 2017 1 commit
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Clément Fauconnier authored
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- 24 Sep, 2017 1 commit
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Clément Fauconnier authored
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- 17 Sep, 2017 3 commits
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Craig Watson authored
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Craig Watson authored
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Craig Watson authored
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- 30 Apr, 2017 1 commit
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Marco Ciampa authored
Credit: ciampix
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- 24 Apr, 2017 1 commit
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Craig Watson authored
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- 16 Jan, 2017 1 commit
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EmPeWe authored
Credit: EmPeWe
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- 05 Nov, 2016 1 commit
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Craig Watson authored
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- 15 Oct, 2016 2 commits
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Craig Watson authored
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Craig Watson authored
If enabled in the preferences menu, pen and marker strokes will be replaced by a simplified stroke after they are drawn. The algorithm is very basic (for now): if three points are almost lined up (the threshold angle can be specified in the config file), then the middle one is removed. This is repeated over the whole stroke; new polygons are then generated based on the simplified stroke points. This typically cuts down on number of points and polygons by a factor of about 10, while having minimal visual impact.
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- 03 Sep, 2016 2 commits
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Craig Watson authored
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Craig Watson authored
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- 11 May, 2016 1 commit
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Gustavo Junior Alves authored
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- 09 May, 2016 2 commits
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Gustavo Junior Alves authored
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Craig Watson authored
- UBGraphicsScene calls UBGraphicsStroke::addPoint, which returns a list of points that can be drawn. It may be none (e.g we discard very small segments), one (if we do no interpolation) or several. - Added a UBInterpolator base, abstract class. Various interpolation methods can be added easily. - Current methods: Basic spline (custom), Catmull-Rom spline (based on alglib), and Bézier - Added a setting to toggle interpolation. Added this to the UI as well
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- 06 May, 2016 1 commit
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Craig Watson authored
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- 25 Apr, 2016 1 commit
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Craig Watson authored
- Qt plugins and libraries (and associated files) bundled only if necessary - Dependencies corrected (for Ubuntu 14.04 and 16.04, at least), mostly manually for now - run.sh sets Qt plugin path environment variable (=> qt.conf no longer needed; removed)
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- 19 Apr, 2016 1 commit
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Craig Watson authored
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