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lifo
Nicolas Ollinger
OpenBoard
Commits
de2fb68f
Commit
de2fb68f
authored
Aug 12, 2011
by
Anatoly Mihalchenko
Browse files
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Plain Diff
Triangle resizing bug fix
parent
bba6631b
Changes
2
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Showing
2 changed files
with
355 additions
and
349 deletions
+355
-349
UBGraphicsTriangle.cpp
src/tools/UBGraphicsTriangle.cpp
+291
-287
UBGraphicsTriangle.h
src/tools/UBGraphicsTriangle.h
+64
-62
No files found.
src/tools/UBGraphicsTriangle.cpp
View file @
de2fb68f
...
@@ -29,28 +29,28 @@ const UBGraphicsTriangle::UBGraphicsTriangleOrientation UBGraphicsTriangle::sDef
...
@@ -29,28 +29,28 @@ const UBGraphicsTriangle::UBGraphicsTriangleOrientation UBGraphicsTriangle::sDef
UBGraphicsTriangle
::
BottomLeft
;
UBGraphicsTriangle
::
BottomLeft
;
UBGraphicsTriangle
::
UBGraphicsTriangle
()
UBGraphicsTriangle
::
UBGraphicsTriangle
()
:
QGraphicsPolygonItem
()
:
QGraphicsPolygonItem
()
,
UBAbstractDrawRuler
()
,
UBAbstractDrawRuler
()
,
mResizing1
(
false
)
,
mResizing1
(
false
)
,
mResizing2
(
false
)
,
mResizing2
(
false
)
,
mRotating
(
false
)
,
mRotating
(
false
)
,
angle
(
0
)
,
angle
(
0
)
{
{
setRect
(
sDefaultRect
,
sDefaultOrientation
);
setRect
(
sDefaultRect
,
sDefaultOrientation
);
create
(
*
this
);
create
(
*
this
);
mHFlipSvgItem
=
new
QGraphicsSvgItem
(
":/images/hflipTool.svg"
,
this
);
mHFlipSvgItem
=
new
QGraphicsSvgItem
(
":/images/hflipTool.svg"
,
this
);
mHFlipSvgItem
->
setVisible
(
false
);
mHFlipSvgItem
->
setVisible
(
false
);
mHFlipSvgItem
->
setData
(
UBGraphicsItemData
::
ItemLayerType
,
QVariant
(
UBItemLayerType
::
Control
));
mHFlipSvgItem
->
setData
(
UBGraphicsItemData
::
ItemLayerType
,
QVariant
(
UBItemLayerType
::
Control
));
mVFlipSvgItem
=
new
QGraphicsSvgItem
(
":/images/vflipTool.svg"
,
this
);
mVFlipSvgItem
=
new
QGraphicsSvgItem
(
":/images/vflipTool.svg"
,
this
);
mVFlipSvgItem
->
setVisible
(
false
);
mVFlipSvgItem
->
setVisible
(
false
);
mVFlipSvgItem
->
setData
(
UBGraphicsItemData
::
ItemLayerType
,
QVariant
(
UBItemLayerType
::
Control
));
mVFlipSvgItem
->
setData
(
UBGraphicsItemData
::
ItemLayerType
,
QVariant
(
UBItemLayerType
::
Control
));
mRotateSvgItem
=
new
QGraphicsSvgItem
(
":/images/rotateTool.svg"
,
this
);
mRotateSvgItem
=
new
QGraphicsSvgItem
(
":/images/rotateTool.svg"
,
this
);
mRotateSvgItem
->
setVisible
(
false
);
mRotateSvgItem
->
setVisible
(
false
);
mRotateSvgItem
->
setData
(
UBGraphicsItemData
::
ItemLayerType
,
QVariant
(
UBItemLayerType
::
Control
));
mRotateSvgItem
->
setData
(
UBGraphicsItemData
::
ItemLayerType
,
QVariant
(
UBItemLayerType
::
Control
));
...
@@ -89,10 +89,10 @@ UBGraphicsTriangle::~UBGraphicsTriangle()
...
@@ -89,10 +89,10 @@ UBGraphicsTriangle::~UBGraphicsTriangle()
UBItem
*
UBGraphicsTriangle
::
deepCopy
(
void
)
const
UBItem
*
UBGraphicsTriangle
::
deepCopy
(
void
)
const
{
{
UBGraphicsTriangle
*
copy
=
new
UBGraphicsTriangle
();
UBGraphicsTriangle
*
copy
=
new
UBGraphicsTriangle
();
copy
->
setPos
(
this
->
pos
());
copy
->
setPos
(
this
->
pos
());
copy
->
setPolygon
(
this
->
polygon
());
copy
->
setPolygon
(
this
->
polygon
());
copy
->
setZValue
(
this
->
zValue
());
copy
->
setZValue
(
this
->
zValue
());
copy
->
setTransform
(
this
->
transform
());
copy
->
setTransform
(
this
->
transform
());
...
@@ -104,11 +104,11 @@ UBItem* UBGraphicsTriangle::deepCopy(void) const
...
@@ -104,11 +104,11 @@ UBItem* UBGraphicsTriangle::deepCopy(void) const
void
UBGraphicsTriangle
::
setRect
(
qreal
x
,
qreal
y
,
qreal
w
,
qreal
h
,
UBGraphicsTriangleOrientation
orientation
)
void
UBGraphicsTriangle
::
setRect
(
qreal
x
,
qreal
y
,
qreal
w
,
qreal
h
,
UBGraphicsTriangleOrientation
orientation
)
{
{
QPolygonF
polygon
;
QPolygonF
polygon
;
polygon
<<
QPointF
(
x
,
y
)
<<
QPoint
(
x
,
y
+
h
)
<<
QPoint
(
x
+
w
,
y
+
h
);
polygon
<<
QPointF
(
x
,
y
)
<<
QPoint
(
x
,
y
+
h
)
<<
QPoint
(
x
+
w
,
y
+
h
);
setPolygon
(
polygon
);
setPolygon
(
polygon
);
setOrientation
(
orientation
);
setOrientation
(
orientation
);
}
}
void
UBGraphicsTriangle
::
setOrientation
(
UBGraphicsTriangleOrientation
orientation
)
void
UBGraphicsTriangle
::
setOrientation
(
UBGraphicsTriangleOrientation
orientation
)
...
@@ -123,7 +123,7 @@ void UBGraphicsTriangle::setOrientation(UBGraphicsTriangleOrientation orientatio
...
@@ -123,7 +123,7 @@ void UBGraphicsTriangle::setOrientation(UBGraphicsTriangleOrientation orientatio
UBGraphicsScene
*
UBGraphicsTriangle
::
scene
()
const
UBGraphicsScene
*
UBGraphicsTriangle
::
scene
()
const
{
{
return
static_cast
<
UBGraphicsScene
*>
(
QGraphicsPolygonItem
::
scene
());
return
static_cast
<
UBGraphicsScene
*>
(
QGraphicsPolygonItem
::
scene
());
}
}
void
UBGraphicsTriangle
::
calculatePoints
(
const
QRectF
&
r
)
void
UBGraphicsTriangle
::
calculatePoints
(
const
QRectF
&
r
)
...
@@ -152,9 +152,9 @@ void UBGraphicsTriangle::calculatePoints(const QRectF& r)
...
@@ -152,9 +152,9 @@ void UBGraphicsTriangle::calculatePoints(const QRectF& r)
break
;
break
;
}
}
C
=
sqrt
(
rect
().
width
()
*
rect
().
width
()
+
rect
().
height
()
*
rect
().
height
());
C
=
sqrt
(
rect
().
width
()
*
rect
().
width
()
+
rect
().
height
()
*
rect
().
height
());
qreal
L
=
(
C
*
d
+
rect
().
width
()
*
d
)
/
rect
().
height
();
qreal
L
=
(
C
*
d
+
rect
().
width
()
*
d
)
/
rect
().
height
();
qreal
K
=
(
C
*
d
+
rect
().
height
()
*
d
)
/
rect
().
width
();
qreal
K
=
(
C
*
d
+
rect
().
height
()
*
d
)
/
rect
().
width
();
switch
(
mOrientation
)
switch
(
mOrientation
)
{
{
...
@@ -179,8 +179,8 @@ void UBGraphicsTriangle::calculatePoints(const QRectF& r)
...
@@ -179,8 +179,8 @@ void UBGraphicsTriangle::calculatePoints(const QRectF& r)
C2
.
setX
(
r
.
left
()
+
L
);
C2
.
setY
(
r
.
bottom
()
-
d
);
C2
.
setX
(
r
.
left
()
+
L
);
C2
.
setY
(
r
.
bottom
()
-
d
);
break
;
break
;
}
}
W1
=
rect
().
height
()
*
d
/
C
;
W1
=
rect
().
height
()
*
d
/
C
;
H1
=
rect
().
width
()
*
d
/
C
;
H1
=
rect
().
width
()
*
d
/
C
;
switch
(
mOrientation
)
switch
(
mOrientation
)
{
{
...
@@ -202,69 +202,69 @@ void UBGraphicsTriangle::calculatePoints(const QRectF& r)
...
@@ -202,69 +202,69 @@ void UBGraphicsTriangle::calculatePoints(const QRectF& r)
void
UBGraphicsTriangle
::
paint
(
QPainter
*
painter
,
const
QStyleOptionGraphicsItem
*
,
QWidget
*
)
void
UBGraphicsTriangle
::
paint
(
QPainter
*
painter
,
const
QStyleOptionGraphicsItem
*
,
QWidget
*
)
{
{
painter
->
setPen
(
Qt
::
NoPen
);
painter
->
setPen
(
Qt
::
NoPen
);
QPolygonF
polygon
;
QLinearGradient
gradient1
(
QPointF
(
A1
.
x
(),
0
),
QPointF
(
A2
.
x
(),
0
));
gradient1
.
setColorAt
(
0
,
edgeFillColor
());
gradient1
.
setColorAt
(
1
,
middleFillColor
());
painter
->
setBrush
(
gradient1
);
polygon
<<
A1
<<
A2
<<
B2
<<
B1
;
painter
->
drawPolygon
(
polygon
);
polygon
.
clear
();
QLinearGradient
gradient2
(
QPointF
(
0
,
B1
.
y
()),
QPointF
(
0
,
B2
.
y
()));
gradient2
.
setColorAt
(
0
,
edgeFillColor
());
gradient2
.
setColorAt
(
1
,
middleFillColor
());
painter
->
setBrush
(
gradient2
);
polygon
<<
B1
<<
B2
<<
C2
<<
C1
;
painter
->
drawPolygon
(
polygon
);
polygon
.
clear
();
QLinearGradient
gradient3
(
CC
,
C2
);
gradient3
.
setColorAt
(
0
,
edgeFillColor
());
gradient3
.
setColorAt
(
1
,
middleFillColor
());
painter
->
setBrush
(
gradient3
);
polygon
<<
C1
<<
C2
<<
A2
<<
A1
;
painter
->
drawPolygon
(
polygon
);
polygon
.
clear
();
QPolygonF
polygon
;
painter
->
setBrush
(
Qt
::
NoBrush
);
QLinearGradient
gradient1
(
QPointF
(
A1
.
x
(),
0
),
QPointF
(
A2
.
x
(),
0
));
painter
->
setPen
(
drawColor
());
gradient1
.
setColorAt
(
0
,
edgeFillColor
());
gradient1
.
setColorAt
(
1
,
middleFillColor
());
painter
->
setBrush
(
gradient1
);
polygon
<<
A1
<<
A2
<<
B2
<<
B1
;
painter
->
drawPolygon
(
polygon
);
polygon
.
clear
();
QLinearGradient
gradient2
(
QPointF
(
0
,
B1
.
y
()),
QPointF
(
0
,
B2
.
y
()));
gradient2
.
setColorAt
(
0
,
edgeFillColor
());
gradient2
.
setColorAt
(
1
,
middleFillColor
());
painter
->
setBrush
(
gradient2
);
polygon
<<
B1
<<
B2
<<
C2
<<
C1
;
painter
->
drawPolygon
(
polygon
);
polygon
.
clear
();
QLinearGradient
gradient3
(
CC
,
C2
);
gradient3
.
setColorAt
(
0
,
edgeFillColor
());
gradient3
.
setColorAt
(
1
,
middleFillColor
());
painter
->
setBrush
(
gradient3
);
polygon
<<
C1
<<
C2
<<
A2
<<
A1
;
painter
->
drawPolygon
(
polygon
);
polygon
.
clear
();
painter
->
setBrush
(
Qt
::
NoBrush
);
painter
->
setPen
(
drawColor
());
polygon
<<
A1
<<
B1
<<
C1
;
polygon
<<
A1
<<
B1
<<
C1
;
painter
->
drawPolygon
(
polygon
);
painter
->
drawPolygon
(
polygon
);
polygon
.
clear
();
polygon
.
clear
();
polygon
<<
A2
<<
B2
<<
C2
;
polygon
<<
A2
<<
B2
<<
C2
;
painter
->
drawPolygon
(
polygon
);
painter
->
drawPolygon
(
polygon
);
paintGraduations
(
painter
);
paintGraduations
(
painter
);
mAntiScaleRatio
=
1
/
(
UBApplication
::
boardController
->
systemScaleFactor
()
*
UBApplication
::
boardController
->
currentZoom
());
mAntiScaleRatio
=
1
/
(
UBApplication
::
boardController
->
systemScaleFactor
()
*
UBApplication
::
boardController
->
currentZoom
());
QTransform
antiScaleTransform
;
QTransform
antiScaleTransform
;
antiScaleTransform
.
scale
(
mAntiScaleRatio
,
mAntiScaleRatio
);
antiScaleTransform
.
scale
(
mAntiScaleRatio
,
mAntiScaleRatio
);
mCloseSvgItem
->
setTransform
(
antiScaleTransform
);
mCloseSvgItem
->
setTransform
(
antiScaleTransform
);
mHFlipSvgItem
->
setTransform
(
antiScaleTransform
);
mHFlipSvgItem
->
setTransform
(
antiScaleTransform
);
mVFlipSvgItem
->
setTransform
(
antiScaleTransform
);
mVFlipSvgItem
->
setTransform
(
antiScaleTransform
);
mRotateSvgItem
->
setTransform
(
antiScaleTransform
);
mRotateSvgItem
->
setTransform
(
antiScaleTransform
);
mCloseSvgItem
->
setPos
(
closeButtonRect
().
topLeft
());
mCloseSvgItem
->
setPos
(
closeButtonRect
().
topLeft
());
mHFlipSvgItem
->
setPos
(
hFlipRect
().
topLeft
());
mHFlipSvgItem
->
setPos
(
hFlipRect
().
topLeft
());
mVFlipSvgItem
->
setPos
(
vFlipRect
().
topLeft
());
mVFlipSvgItem
->
setPos
(
vFlipRect
().
topLeft
());
mRotateSvgItem
->
setPos
(
rotateRect
().
topLeft
());
mRotateSvgItem
->
setPos
(
rotateRect
().
topLeft
());
if
(
mShowButtons
||
mResizing1
||
mResizing2
)
if
(
mShowButtons
||
mResizing1
||
mResizing2
)
{
{
painter
->
setBrush
(
QColor
(
0
,
0
,
0
));
painter
->
setBrush
(
QColor
(
0
,
0
,
0
));
if
(
mShowButtons
||
mResizing1
)
if
(
mShowButtons
||
mResizing1
)
painter
->
drawPolygon
(
resize1Polygon
());
painter
->
drawPolygon
(
resize1Polygon
());
if
(
mShowButtons
||
mResizing2
)
if
(
mShowButtons
||
mResizing2
)
painter
->
drawPolygon
(
resize2Polygon
());
painter
->
drawPolygon
(
resize2Polygon
());
}
}
}
}
void
UBGraphicsTriangle
::
paintGraduations
(
QPainter
*
painter
)
void
UBGraphicsTriangle
::
paintGraduations
(
QPainter
*
painter
)
...
@@ -289,29 +289,29 @@ void UBGraphicsTriangle::paintGraduations(QPainter *painter)
...
@@ -289,29 +289,29 @@ void UBGraphicsTriangle::paintGraduations(QPainter *painter)
((
0
==
millimeters
%
millimetersPerHalfCentimeter
)
?
((
0
==
millimeters
%
millimetersPerHalfCentimeter
)
?
halfCentimeterGraduationHeight
:
millimeterGraduationHeight
);
halfCentimeterGraduationHeight
:
millimeterGraduationHeight
);
// Check that grad. line inside triangle
// Check that grad. line inside triangle
qreal
dx
=
(
kx
>
0
)
?
rect
().
width
()
-
graduationX
:
graduationX
-
rect
().
x
();
qreal
dx
=
(
kx
>
0
)
?
rect
().
width
()
-
graduationX
:
graduationX
-
rect
().
x
();
qreal
lineY
=
rotationCenter
().
y
()
-
ky
*
rect
().
height
()
/
rect
().
width
()
*
dx
;
qreal
lineY
=
rotationCenter
().
y
()
-
ky
*
rect
().
height
()
/
rect
().
width
()
*
dx
;
if
(
mOrientation
==
BottomLeft
||
mOrientation
==
BottomRight
)
if
(
mOrientation
==
BottomLeft
||
mOrientation
==
BottomRight
)
{
{
if
(
lineY
>=
rotationCenter
().
y
()
-
ky
*
graduationHeight
)
if
(
lineY
>=
rotationCenter
().
y
()
-
ky
*
graduationHeight
)
break
;
break
;
}
}
else
else
{
{
if
(
lineY
<=
rotationCenter
().
y
()
-
ky
*
graduationHeight
)
if
(
lineY
<=
rotationCenter
().
y
()
-
ky
*
graduationHeight
)
break
;
break
;
}
}
painter
->
drawLine
(
QLine
(
graduationX
,
rotationCenter
().
y
(),
graduationX
,
rotationCenter
().
y
()
-
ky
*
graduationHeight
));
painter
->
drawLine
(
QLine
(
graduationX
,
rotationCenter
().
y
(),
graduationX
,
rotationCenter
().
y
()
-
ky
*
graduationHeight
));
if
(
0
==
millimeters
%
millimetersPerCentimeter
)
if
(
0
==
millimeters
%
millimetersPerCentimeter
)
{
{
QString
text
=
QString
(
"%1"
).
arg
((
int
)(
millimeters
/
millimetersPerCentimeter
));
QString
text
=
QString
(
"%1"
).
arg
((
int
)(
millimeters
/
millimetersPerCentimeter
));
int
textXRight
=
graduationX
+
fontMetrics
.
width
(
text
)
/
2
;
int
textXRight
=
graduationX
+
fontMetrics
.
width
(
text
)
/
2
;
qreal
textWidth
=
fontMetrics
.
width
(
text
);
qreal
textWidth
=
fontMetrics
.
width
(
text
);
qreal
textHeight
=
fontMetrics
.
tightBoundingRect
(
text
).
height
()
+
5
;
qreal
textHeight
=
fontMetrics
.
tightBoundingRect
(
text
).
height
()
+
5
;
int
textY
=
(
ky
>
0
)
?
rotationCenter
().
y
()
-
5
-
centimeterGraduationHeight
-
textHeight
int
textY
=
(
ky
>
0
)
?
rotationCenter
().
y
()
-
5
-
centimeterGraduationHeight
-
textHeight
:
rotationCenter
().
y
()
+
5
+
centimeterGraduationHeight
;
:
rotationCenter
().
y
()
+
5
+
centimeterGraduationHeight
;
bool
bText
=
false
;
bool
bText
=
false
;
...
@@ -342,7 +342,7 @@ void UBGraphicsTriangle::paintGraduations(QPainter *painter)
...
@@ -342,7 +342,7 @@ void UBGraphicsTriangle::paintGraduations(QPainter *painter)
if
(
bText
)
if
(
bText
)
painter
->
drawText
(
painter
->
drawText
(
QRectF
(
graduationX
-
textWidth
/
2
,
QRectF
(
graduationX
-
textWidth
/
2
,
textY
,
textWidth
,
textHeight
),
textY
,
textWidth
,
textHeight
),
Qt
::
AlignVCenter
,
text
);
Qt
::
AlignVCenter
,
text
);
}
}
...
@@ -369,7 +369,7 @@ void UBGraphicsTriangle::rotateAroundCenter(QTransform& transform, QPointF cente
...
@@ -369,7 +369,7 @@ void UBGraphicsTriangle::rotateAroundCenter(QTransform& transform, QPointF cente
}
}
QPointF
UBGraphicsTriangle
::
rotationCenter
()
const
QPointF
UBGraphicsTriangle
::
rotationCenter
()
const
{
{
switch
(
mOrientation
)
switch
(
mOrientation
)
{
{
...
@@ -383,30 +383,30 @@ QPointF UBGraphicsTriangle::rotationCenter() const
...
@@ -383,30 +383,30 @@ QPointF UBGraphicsTriangle::rotationCenter() const
return
QPointF
(
0
,
0
);
return
QPointF
(
0
,
0
);
}
}
QRectF
UBGraphicsTriangle
::
closeButtonRect
()
const
QRectF
UBGraphicsTriangle
::
closeButtonRect
()
const
{
{
switch
(
mOrientation
)
switch
(
mOrientation
)
{
{
case
BottomLeft
:
case
BottomLeft
:
return
QRectF
(
B2
.
x
()
-
mCloseSvgItem
->
boundingRect
().
width
()
-
5
,
return
QRectF
(
B2
.
x
()
-
mCloseSvgItem
->
boundingRect
().
width
()
-
5
,
B2
.
y
()
-
mCloseSvgItem
->
boundingRect
().
height
()
-
5
,
B2
.
y
()
-
mCloseSvgItem
->
boundingRect
().
height
()
-
5
,
mCloseSvgItem
->
boundingRect
().
width
(),
mCloseSvgItem
->
boundingRect
().
width
(),
mCloseSvgItem
->
boundingRect
().
height
());
mCloseSvgItem
->
boundingRect
().
height
());
case
TopLeft
:
case
TopLeft
:
return
QRectF
(
B2
.
x
()
-
mCloseSvgItem
->
boundingRect
().
width
()
-
5
,
return
QRectF
(
B2
.
x
()
-
mCloseSvgItem
->
boundingRect
().
width
()
-
5
,
B2
.
y
()
+
5
,
B2
.
y
()
+
5
,
mCloseSvgItem
->
boundingRect
().
width
(),
mCloseSvgItem
->
boundingRect
().
width
(),
mCloseSvgItem
->
boundingRect
().
height
());
mCloseSvgItem
->
boundingRect
().
height
());
case
TopRight
:
case
TopRight
:
return
QRectF
(
B2
.
x
()
+
5
,
return
QRectF
(
B2
.
x
()
+
5
,
B2
.
y
()
+
5
,
B2
.
y
()
+
5
,
mCloseSvgItem
->
boundingRect
().
width
(),
mCloseSvgItem
->
boundingRect
().
width
(),
mCloseSvgItem
->
boundingRect
().
height
());
mCloseSvgItem
->
boundingRect
().
height
());
case
BottomRight
:
case
BottomRight
:
return
QRectF
(
B2
.
x
()
+
5
,
return
QRectF
(
B2
.
x
()
+
5
,
B2
.
y
()
-
mCloseSvgItem
->
boundingRect
().
height
()
-
5
,
B2
.
y
()
-
mCloseSvgItem
->
boundingRect
().
height
()
-
5
,
mCloseSvgItem
->
boundingRect
().
width
(),
mCloseSvgItem
->
boundingRect
().
width
(),
mCloseSvgItem
->
boundingRect
().
height
());
mCloseSvgItem
->
boundingRect
().
height
());
}
}
return
QRectF
(
0
,
0
,
0
,
0
);
return
QRectF
(
0
,
0
,
0
,
0
);
}
}
...
@@ -435,9 +435,9 @@ QPolygonF UBGraphicsTriangle::resize1Polygon() const
...
@@ -435,9 +435,9 @@ QPolygonF UBGraphicsTriangle::resize1Polygon() const
}
}
QPointF
P1
(
C1
.
x
()
+
x1
*
sArrowLength
,
C1
.
y
());
QPointF
P1
(
C1
.
x
()
+
x1
*
sArrowLength
,
C1
.
y
());
QPointF
P2
(
C1
.
x
()
+
x1
*
sArrowLength
*
rect
().
width
()
/
C
,
C1
.
y
()
+
y1
*
sArrowLength
*
rect
().
height
()
/
C
);
QPointF
P2
(
C1
.
x
()
+
x1
*
sArrowLength
*
rect
().
width
()
/
C
,
C1
.
y
()
+
y1
*
sArrowLength
*
rect
().
height
()
/
C
);
QPolygonF
p
;
QPolygonF
p
;
p
<<
C1
<<
P1
<<
P2
;
p
<<
C1
<<
P1
<<
P2
;
return
p
;
return
p
;
}
}
QPolygonF
UBGraphicsTriangle
::
resize2Polygon
()
const
QPolygonF
UBGraphicsTriangle
::
resize2Polygon
()
const
...
@@ -465,70 +465,70 @@ QPolygonF UBGraphicsTriangle::resize2Polygon() const
...
@@ -465,70 +465,70 @@ QPolygonF UBGraphicsTriangle::resize2Polygon() const
QPointF
P1
(
A1
.
x
(),
A1
.
y
()
+
y1
*
sArrowLength
);
QPointF
P1
(
A1
.
x
(),
A1
.
y
()
+
y1
*
sArrowLength
);
QPointF
P2
(
A1
.
x
()
+
x1
*
sArrowLength
*
rect
().
width
()
/
C
,
QPointF
P2
(
A1
.
x
()
+
x1
*
sArrowLength
*
rect
().
width
()
/
C
,
A1
.
y
()
+
y1
*
sArrowLength
*
rect
().
height
()
/
C
);
A1
.
y
()
+
y1
*
sArrowLength
*
rect
().
height
()
/
C
);
QPolygonF
p
;
QPolygonF
p
;
p
<<
A1
<<
P1
<<
P2
;
p
<<
A1
<<
P1
<<
P2
;
return
p
;
return
p
;
}
}
QRectF
UBGraphicsTriangle
::
hFlipRect
()
const
QRectF
UBGraphicsTriangle
::
hFlipRect
()
const
{
{
qreal
dy
=
mVFlipSvgItem
->
boundingRect
().
height
()
+
mCloseSvgItem
->
boundingRect
().
height
()
+
10
;
qreal
dy
=
mVFlipSvgItem
->
boundingRect
().
height
()
+
mCloseSvgItem
->
boundingRect
().
height
()
+
10
;
switch
(
mOrientation
)
switch
(
mOrientation
)
{
{
case
BottomLeft
:
case
BottomLeft
:
return
QRectF
(
B2
.
x
()
-
mHFlipSvgItem
->
boundingRect
().
width
()
-
5
,
return
QRectF
(
B2
.
x
()
-
mHFlipSvgItem
->
boundingRect
().
width
()
-
5
,
B2
.
y
()
-
mHFlipSvgItem
->
boundingRect
().
height
()
-
5
-
dy
,
B2
.
y
()
-
mHFlipSvgItem
->
boundingRect
().
height
()
-
5
-
dy
,
mHFlipSvgItem
->
boundingRect
().
width
(),
mHFlipSvgItem
->
boundingRect
().
width
(),
mHFlipSvgItem
->
boundingRect
().
height
());
mHFlipSvgItem
->
boundingRect
().
height
());
case
TopLeft
:
case
TopLeft
:
return
QRectF
(
B2
.
x
()
-
mHFlipSvgItem
->
boundingRect
().
width
()
-
5
,
return
QRectF
(
B2
.
x
()
-
mHFlipSvgItem
->
boundingRect
().
width
()
-
5
,
B2
.
y
()
+
5
+
dy
,
B2
.
y
()
+
5
+
dy
,
mHFlipSvgItem
->
boundingRect
().
width
(),
mHFlipSvgItem
->
boundingRect
().
width
(),
mHFlipSvgItem
->
boundingRect
().
height
());
mHFlipSvgItem
->
boundingRect
().
height
());
case
TopRight
:
case
TopRight
:
return
QRectF
(
B2
.
x
()
+
5
,
return
QRectF
(
B2
.
x
()
+
5
,
B2
.
y
()
+
5
+
dy
,
B2
.
y
()
+
5
+
dy
,
mHFlipSvgItem
->
boundingRect
().
width
(),
mHFlipSvgItem
->
boundingRect
().
width
(),
mHFlipSvgItem
->
boundingRect
().
height
());
mHFlipSvgItem
->
boundingRect
().
height
());
case
BottomRight
:
case
BottomRight
:
return
QRectF
(
B2
.
x
()
+
5
,
return
QRectF
(
B2
.
x
()
+
5
,
B2
.
y
()
-
mHFlipSvgItem
->
boundingRect
().
height
()
-
5
-
dy
,
B2
.
y
()
-
mHFlipSvgItem
->
boundingRect
().
height
()
-
5
-
dy
,
mHFlipSvgItem
->
boundingRect
().
width
(),
mHFlipSvgItem
->
boundingRect
().
width
(),
mHFlipSvgItem
->
boundingRect
().
height
());
mHFlipSvgItem
->
boundingRect
().
height
());
}
}
return
QRectF
(
0
,
0
,
0
,
0
);
return
QRectF
(
0
,
0
,
0
,
0
);
}
}
QRectF
UBGraphicsTriangle
::
vFlipRect
()
const
QRectF
UBGraphicsTriangle
::
vFlipRect
()
const
{
{
qreal
dy
=
mCloseSvgItem
->
boundingRect
().
height
()
+
5
;
qreal
dy
=
mCloseSvgItem
->
boundingRect
().
height
()
+
5
;
switch
(
mOrientation
)
switch
(
mOrientation
)
{
{
case
BottomLeft
:
case
BottomLeft
:
return
QRectF
(
B2
.
x
()
-
mVFlipSvgItem
->
boundingRect
().
width
()
-
5
,
return
QRectF
(
B2
.
x
()
-
mVFlipSvgItem
->
boundingRect
().
width
()
-
5
,
B2
.
y
()
-
mVFlipSvgItem
->
boundingRect
().
height
()
-
5
-
dy
,
B2
.
y
()
-
mVFlipSvgItem
->
boundingRect
().
height
()
-
5
-
dy
,
mVFlipSvgItem
->
boundingRect
().
width
(),
mVFlipSvgItem
->
boundingRect
().
width
(),
mVFlipSvgItem
->
boundingRect
().
height
());
mVFlipSvgItem
->
boundingRect
().
height
());
case
TopLeft
:
case
TopLeft
:
return
QRectF
(
B2
.
x
()
-
mVFlipSvgItem
->
boundingRect
().
width
()
-
5
,
return
QRectF
(
B2
.
x
()
-
mVFlipSvgItem
->
boundingRect
().
width
()
-
5
,
B2
.
y
()
+
5
+
dy
,
B2
.
y
()
+
5
+
dy
,
mVFlipSvgItem
->
boundingRect
().
width
(),
mVFlipSvgItem
->
boundingRect
().
width
(),
mVFlipSvgItem
->
boundingRect
().
height
());
mVFlipSvgItem
->
boundingRect
().
height
());
case
TopRight
:
case
TopRight
:
return
QRectF
(
B2
.
x
()
+
5
,
return
QRectF
(
B2
.
x
()
+
5
,
B2
.
y
()
+
5
+
dy
,
B2
.
y
()
+
5
+
dy
,
mVFlipSvgItem
->
boundingRect
().
width
(),
mVFlipSvgItem
->
boundingRect
().
width
(),
mVFlipSvgItem
->
boundingRect
().
height
());
mVFlipSvgItem
->
boundingRect
().
height
());
case
BottomRight
:
case
BottomRight
:
return
QRectF
(
B2
.
x
()
+
5
,
return
QRectF
(
B2
.
x
()
+
5
,
B2
.
y
()
-
mVFlipSvgItem
->
boundingRect
().
height
()
-
5
-
dy
,
B2
.
y
()
-
mVFlipSvgItem
->
boundingRect
().
height
()
-
5
-
dy
,
mVFlipSvgItem
->
boundingRect
().
width
(),
mVFlipSvgItem
->
boundingRect
().
width
(),
mVFlipSvgItem
->
boundingRect
().
height
());
mVFlipSvgItem
->
boundingRect
().
height
());
}
}
return
QRectF
(
0
,
0
,
0
,
0
);
return
QRectF
(
0
,
0
,
0
,
0
);
}
}
QRectF
UBGraphicsTriangle
::
rotateRect
()
const
QRectF
UBGraphicsTriangle
::
rotateRect
()
const
{
{
QPointF
p
(
C2
);
QPointF
p
(
C2
);
switch
(
mOrientation
)
switch
(
mOrientation
)
...
@@ -546,122 +546,124 @@ QRectF UBGraphicsTriangle::rotateRect() const
...
@@ -546,122 +546,124 @@ QRectF UBGraphicsTriangle::rotateRect() const
p
+=
QPointF
(
-
20
-
mRotateSvgItem
->
boundingRect
().
width
(),
5
);
p
+=
QPointF
(
-
20
-
mRotateSvgItem
->
boundingRect
().
width
(),
5
);
break
;
break
;
}
}
return
QRectF
(
p
,
QSizeF
(
mRotateSvgItem
->
boundingRect
().
size
()));
return
QRectF
(
p
,
QSizeF
(
mRotateSvgItem
->
boundingRect
().
size
()));
}
}
QCursor
UBGraphicsTriangle
::
resizeCursor1
()
const
QCursor
UBGraphicsTriangle
::
resizeCursor1
()
const
{
{
return
mResizeCursor1
;
return
mResizeCursor1
;
}
}
QCursor
UBGraphicsTriangle
::
resizeCursor2
()
const
QCursor
UBGraphicsTriangle
::
resizeCursor2
()
const
{
{
return
mResizeCursor2
;
return
mResizeCursor2
;
}
}
QCursor
UBGraphicsTriangle
::
flipCursor
()
const
QCursor
UBGraphicsTriangle
::
flipCursor
()
const
{
{
return
Qt
::
ArrowCursor
;
return
Qt
::
ArrowCursor
;
}
}
void
UBGraphicsTriangle
::
mousePressEvent
(
QGraphicsSceneMouseEvent
*
event
)
void
UBGraphicsTriangle
::
mousePressEvent
(
QGraphicsSceneMouseEvent
*
event
)
{
{
if
(
resize1Polygon
().
containsPoint
(
event
->
pos
().
toPoint
(),
Qt
::
OddEvenFill
))
lastRect
=
rect
().
toRect
();
lastPos
=
event
->
screenPos
();
if
(
resize1Polygon
().
containsPoint
(
event
->
pos
().
toPoint
(),
Qt
::
OddEvenFill
))
{
{
mResizing1
=
true
;
mResizing1
=
true
;
event
->
accept
();
event
->
accept
();
}
}
else
if
(
resize2Polygon
().
containsPoint
(
event
->
pos
().
toPoint
(),
Qt
::
OddEvenFill
))
else
if
(
resize2Polygon
().
containsPoint
(
event
->
pos
().
toPoint
(),
Qt
::
OddEvenFill
))
{
mResizing2
=
true
;
event
->
accept
();
}
else
if
(
rotateRect
().
contains
(
event
->
pos
()))
{
{
mResizing2
=
true
;
mRotating
=
true
;
event
->
accept
();
event
->
accept
();
}
}
else
if
(
rotateRect
().
contains
(
event
->
pos
()))
{
mRotating
=
true
;
event
->
accept
();
}
else
else
{
{
QGraphicsItem
::
mousePressEvent
(
event
);
QGraphicsItem
::
mousePressEvent
(
event
);
}
}
mShowButtons
=
false
;
mShowButtons
=
false
;
mCloseSvgItem
->
setVisible
(
false
);
mCloseSvgItem
->
setVisible
(
false
);
mHFlipSvgItem
->
setVisible
(
false
);
mHFlipSvgItem
->
setVisible
(
false
);
mVFlipSvgItem
->
setVisible
(
false
);
mVFlipSvgItem
->
setVisible
(
false
);
mRotateSvgItem
->
setVisible
(
mRotating
);
mRotateSvgItem
->
setVisible
(
mRotating
);
update
();
update
();
}
}
void
UBGraphicsTriangle
::
mouseMoveEvent
(
QGraphicsSceneMouseEvent
*
event
)
void
UBGraphicsTriangle
::
mouseMoveEvent
(
QGraphicsSceneMouseEvent
*
event
)
{
{
QPoint
currPos
=
event
->
screenPos
();
// qDebug() << QString(" X: %1 ").arg(currPos.x());
// qDebug() << QString(" Y: %1 ").arg(currPos.y());
if
(
!
mResizing1
&&
!
mResizing2
&&
!
mRotating
)
if
(
!
mResizing1
&&
!
mResizing2
&&
!
mRotating
)
{
{
QGraphicsItem
::
mouseMoveEvent
(
event
);
QGraphicsItem
::
mouseMoveEvent
(
event
);
}
}
else
else
{
{
if
(
mResizing1
)
{
//-----------------------------------------------//
QPointF
delta
=
event
->
pos
()
-
event
->
lastPos
();
if
(
mResizing1
)
{
if
(
mOrientation
==
TopLeft
||
mOrientation
==
BottomLeft
)
if
(
mOrientation
==
TopLeft
||
mOrientation
==
BottomLeft
)
{
{
if
(
rect
().
width
()
+
delta
.
x
()
<
(
qreal
)
sMinWidth
)
int
deltaX
=
currPos
.
x
()
-
lastPos
.
x
();
delta
.
setX
((
qreal
)
sMinWidth
-
rect
().
width
());
if
(
lastRect
.
width
()
+
deltaX
<
sMinWidth
)
deltaX
=
sMinWidth
-
lastRect
.
width
();
setRect
(
QRectF
(
lastRect
.
left
(),
lastRect
.
top
(),
lastRect
.
width
()
+
deltaX
,
lastRect
.
height
()),
mOrientation
);
}
}
else
else
{
{
if
(
rect
().
width
()
-
delta
.
x
()
<
(
qreal
)
sMinWidth
)
int
deltaX
=
lastPos
.
x
()
-
currPos
.
x
();
delta
.
setX
((
qreal
)
sMinWidth
-
rect
().
width
());
if
(
lastRect
.
width
()
+
deltaX
<
sMinWidth
)
deltaX
=
sMinWidth
-
lastRect
.
width
();
setRect
(
QRectF
(
lastRect
.
left
()
-
deltaX
,
lastRect
.
top
(),
lastRect
.
width
()
+
deltaX
,
lastRect
.
height
()),
mOrientation
);
}
}
if
(
mOrientation
==
TopLeft
||
mOrientation
==
BottomLeft
)
}
{
setRect
(
QRectF
(
//-----------------------------------------------//
rect
().
topLeft
(),
QSizeF
(
rect
().
width
()
+
delta
.
x
(),
if
(
mResizing2
)
rect
().
height
())),
{
mOrientation
);
}
else
{
setRect
(
QRectF
(
rect
().
left
()
+
delta
.
x
(),
rect
().
top
(),
rect
().
width
()
-
delta
.
x
(),
rect
().
height
()),
mOrientation
);
}
}
if
(
mResizing2
)
{
QPointF
delta
=
event
->
pos
()
-
event
->
lastPos
();
if
(
mOrientation
==
BottomRight
||
mOrientation
==
BottomLeft
)
if
(
mOrientation
==
BottomRight
||
mOrientation
==
BottomLeft
)
{
{
if
(
rect
().
height
()
-
delta
.
y
()
<
(
qreal
)
sMinHeight
)
int
deltaY
=
lastPos
.
y
()
-
currPos
.
y
();
delta
.
setY
((
qreal
)
sMinHeight
-
rect
().
height
());
if
(
lastRect
.
height
()
+
deltaY
<
sMinHeight
)
deltaY
=
sMinHeight
-
lastRect
.
height
();
setRect
(
QRectF
(
lastRect
.
left
(),
lastRect
.
top
()
-
deltaY
,
lastRect
.
width
(),
lastRect
.
height
()
+
deltaY
),
mOrientation
);
}
}
else
else
{
{
if
(
rect
().
height
()
+
delta
.
y
()
<
(
qreal
)
sMinHeight
)
int
deltaY
=
currPos
.
y
()
-
lastPos
.
y
();
delta
.
setY
((
qreal
)
sMinHeight
-
rect
().
height
());
if
(
lastRect
.
height
()
+
deltaY
<
sMinHeight
)
deltaY
=
sMinHeight
-
lastRect
.
height
();
setRect
(
QRectF
(
lastRect
.
left
(),
lastRect
.
top
(),
lastRect
.
width
(),
lastRect
.
height
()
+
deltaY
),
mOrientation
);
}
}
if
(
mOrientation
==
BottomRight
||
mOrientation
==
BottomLeft
)
setRect
(
QRectF
(
}
rect
().
left
(),
rect
().
top
()
+
delta
.
y
(),
//-----------------------------------------------//
rect
().
width
(),
rect
().
height
()
-
delta
.
y
()),
mOrientation
);
else
setRect
(
QRectF
(
rect
().
left
(),
rect
().
top
(),
rect
().
width
(),
rect
().
height
()
+
delta
.
y
()),
mOrientation
);
}
if
(
mRotating
)
if
(
mRotating
)
{
{
QLineF
currentLine
(
rotationCenter
(),
event
->
pos
());
QLineF
currentLine
(
rotationCenter
(),
event
->
pos
());
...
@@ -669,104 +671,106 @@ void UBGraphicsTriangle::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
...
@@ -669,104 +671,106 @@ void UBGraphicsTriangle::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
rotateAroundCenter
(
currentLine
.
angleTo
(
lastLine
));
rotateAroundCenter
(
currentLine
.
angleTo
(
lastLine
));
}
}
//-----------------------------------------------//
event
->
accept
();
event
->
accept
();
}
}
}
}
void
UBGraphicsTriangle
::
mouseReleaseEvent
(
QGraphicsSceneMouseEvent
*
event
)
void
UBGraphicsTriangle
::
mouseReleaseEvent
(
QGraphicsSceneMouseEvent
*
event
)
{
{
if
(
mResizing1
||
mResizing2
||
mRotating
)
if
(
mResizing1
||
mResizing2
||
mRotating
)
{
{
if
(
mRotating
)
if
(
mRotating
)
updateResizeCursor
();
updateResizeCursor
();
mResizing1
=
false
;
mResizing1
=
false
;
mResizing2
=
false
;
mResizing2
=
false
;
mRotating
=
false
;
mRotating
=
false
;
event
->
accept
();
event
->
accept
();
}
}
else
if
(
closeButtonRect
().
contains
(
event
->
pos
()))
else
if
(
closeButtonRect
().
contains
(
event
->
pos
()))
{
{
hide
();
hide
();
emit
hidden
();
emit
hidden
();
event
->
accept
();
event
->
accept
();
}
}
else
if
(
hFlipRect
().
contains
(
event
->
pos
()))
else
if
(
hFlipRect
().
contains
(
event
->
pos
()))
{
{
switch
(
mOrientation
)
switch
(
mOrientation
)
{
{
case
BottomLeft
:
case
BottomLeft
:
setOrientation
(
BottomRight
);
setOrientation
(
BottomRight
);
break
;
break
;
case
BottomRight
:
case
BottomRight
:
setOrientation
(
BottomLeft
);
setOrientation
(
BottomLeft
);
break
;
break
;
case
TopLeft
:
case
TopLeft
:
setOrientation
(
TopRight
);
setOrientation
(
TopRight
);
break
;
break
;
case
TopRight
:
case
TopRight
:
setOrientation
(
TopLeft
);
setOrientation
(
TopLeft
);
break
;
break
;
}
}
}
}
else
if
(
vFlipRect
().
contains
(
event
->
pos
()))
else
if
(
vFlipRect
().
contains
(
event
->
pos
()))
{
{
switch
(
mOrientation
)
switch
(
mOrientation
)
{
{
case
BottomLeft
:
case
BottomLeft
:
setOrientation
(
TopLeft
);
setOrientation
(
TopLeft
);
break
;
break
;
case
BottomRight
:
case
BottomRight
:
setOrientation
(
TopRight
);
setOrientation
(
TopRight
);
break
;
break
;
case
TopLeft
:
case
TopLeft
:
setOrientation
(
BottomLeft
);
setOrientation
(
BottomLeft
);
break
;
break
;
case
TopRight
:
case
TopRight
:
setOrientation
(
BottomRight
);
setOrientation
(
BottomRight
);
break
;
break
;
}
}
}
}
else
else
{
{
QGraphicsItem
::
mouseReleaseEvent
(
event
);
QGraphicsItem
::
mouseReleaseEvent
(
event
);
}
}
mShowButtons
=
true
;
mShowButtons
=
true
;
update
();
update
();
if
(
scene
())
if
(
scene
())
scene
()
->
setModified
(
true
);
scene
()
->
setModified
(
true
);
}
}
void
UBGraphicsTriangle
::
hoverEnterEvent
(
QGraphicsSceneHoverEvent
*
event
)
void
UBGraphicsTriangle
::
hoverEnterEvent
(
QGraphicsSceneHoverEvent
*
event
)
{
{
UBStylusTool
::
Enum
currentTool
=
(
UBStylusTool
::
Enum
)
UBDrawingController
::
drawingController
()
->
stylusTool
();
UBStylusTool
::
Enum
currentTool
=
(
UBStylusTool
::
Enum
)
UBDrawingController
::
drawingController
()
->
stylusTool
();
if
(
currentTool
==
UBStylusTool
::
Selector
)
if
(
currentTool
==
UBStylusTool
::
Selector
)
{
{
mCloseSvgItem
->
setParentItem
(
this
);
mCloseSvgItem
->
setParentItem
(
this
);
mShowButtons
=
true
;
mShowButtons
=
true
;
mCloseSvgItem
->
setVisible
(
true
);
mCloseSvgItem
->
setVisible
(
true
);
mHFlipSvgItem
->
setVisible
(
true
);
mHFlipSvgItem
->
setVisible
(
true
);
mVFlipSvgItem
->
setVisible
(
true
);
mVFlipSvgItem
->
setVisible
(
true
);
mRotateSvgItem
->
setVisible
(
true
);
mRotateSvgItem
->
setVisible
(
true
);
if
(
resize1Polygon
().
containsPoint
(
event
->
pos
().
toPoint
(),
Qt
::
OddEvenFill
))
if
(
resize1Polygon
().
containsPoint
(
event
->
pos
().
toPoint
(),
Qt
::
OddEvenFill
))
setCursor
(
resizeCursor1
());
setCursor
(
resizeCursor1
());
else
if
(
resize2Polygon
().
containsPoint
(
event
->
pos
().
toPoint
(),
Qt
::
OddEvenFill
))
else
if
(
resize2Polygon
().
containsPoint
(
event
->
pos
().
toPoint
(),
Qt
::
OddEvenFill
))
setCursor
(
resizeCursor2
());
setCursor
(
resizeCursor2
());
else
if
(
closeButtonRect
().
contains
(
event
->
pos
()))
else
if
(
closeButtonRect
().
contains
(
event
->
pos
()))
setCursor
(
closeCursor
());
setCursor
(
closeCursor
());
else
if
(
hFlipRect
().
contains
(
event
->
pos
())
else
if
(
hFlipRect
().
contains
(
event
->
pos
())
||
vFlipRect
().
contains
(
event
->
pos
()))
||
vFlipRect
().
contains
(
event
->
pos
()))
setCursor
(
flipCursor
());
setCursor
(
flipCursor
());
else
if
(
rotateRect
().
contains
(
event
->
pos
()))
else
if
(
rotateRect
().
contains
(
event
->
pos
()))
setCursor
(
rotateCursor
());
setCursor
(
rotateCursor
());
else
else
setCursor
(
moveCursor
());
setCursor
(
moveCursor
());
event
->
accept
();
event
->
accept
();
update
();
update
();
}
}
}
}
void
UBGraphicsTriangle
::
hoverLeaveEvent
(
QGraphicsSceneHoverEvent
*
event
)
void
UBGraphicsTriangle
::
hoverLeaveEvent
(
QGraphicsSceneHoverEvent
*
event
)
...
@@ -774,8 +778,8 @@ void UBGraphicsTriangle::hoverLeaveEvent(QGraphicsSceneHoverEvent *event)
...
@@ -774,8 +778,8 @@ void UBGraphicsTriangle::hoverLeaveEvent(QGraphicsSceneHoverEvent *event)
mShowButtons
=
false
;
mShowButtons
=
false
;
setCursor
(
Qt
::
ArrowCursor
);
setCursor
(
Qt
::
ArrowCursor
);
mCloseSvgItem
->
setVisible
(
false
);
mCloseSvgItem
->
setVisible
(
false
);
mVFlipSvgItem
->
setVisible
(
false
);
mVFlipSvgItem
->
setVisible
(
false
);
mHFlipSvgItem
->
setVisible
(
false
);
mHFlipSvgItem
->
setVisible
(
false
);
mRotateSvgItem
->
setVisible
(
false
);
mRotateSvgItem
->
setVisible
(
false
);
event
->
accept
();
event
->
accept
();
update
();
update
();
...
@@ -783,29 +787,29 @@ void UBGraphicsTriangle::hoverLeaveEvent(QGraphicsSceneHoverEvent *event)
...
@@ -783,29 +787,29 @@ void UBGraphicsTriangle::hoverLeaveEvent(QGraphicsSceneHoverEvent *event)
void
UBGraphicsTriangle
::
hoverMoveEvent
(
QGraphicsSceneHoverEvent
*
event
)
void
UBGraphicsTriangle
::
hoverMoveEvent
(
QGraphicsSceneHoverEvent
*
event
)
{
{
UBStylusTool
::
Enum
currentTool
=
(
UBStylusTool
::
Enum
)
UBDrawingController
::
drawingController
()
->
stylusTool
();
UBStylusTool
::
Enum
currentTool
=
(
UBStylusTool
::
Enum
)
UBDrawingController
::
drawingController
()
->
stylusTool
();
if
(
currentTool
==
UBStylusTool
::
Selector
)
if
(
currentTool
==
UBStylusTool
::
Selector
)
{
{
mCloseSvgItem
->
setVisible
(
mShowButtons
);
mCloseSvgItem
->
setVisible
(
mShowButtons
);
mVFlipSvgItem
->
setVisible
(
mShowButtons
);
mVFlipSvgItem
->
setVisible
(
mShowButtons
);
mHFlipSvgItem
->
setVisible
(
mShowButtons
);
mHFlipSvgItem
->
setVisible
(
mShowButtons
);
mRotateSvgItem
->
setVisible
(
mShowButtons
);
mRotateSvgItem
->
setVisible
(
mShowButtons
);
if
(
resize1Polygon
().
containsPoint
(
event
->
pos
().
toPoint
(),
Qt
::
OddEvenFill
))
if
(
resize1Polygon
().
containsPoint
(
event
->
pos
().
toPoint
(),
Qt
::
OddEvenFill
))
setCursor
(
resizeCursor1
());
setCursor
(
resizeCursor1
());
else
if
(
resize2Polygon
().
containsPoint
(
event
->
pos
().
toPoint
(),
Qt
::
OddEvenFill
))
else
if
(
resize2Polygon
().
containsPoint
(
event
->
pos
().
toPoint
(),
Qt
::
OddEvenFill
))
setCursor
(
resizeCursor2
());
setCursor
(
resizeCursor2
());
else
if
(
closeButtonRect
().
contains
(
event
->
pos
()))
else
if
(
closeButtonRect
().
contains
(
event
->
pos
()))
setCursor
(
closeCursor
());
setCursor
(
closeCursor
());
else
if
(
hFlipRect
().
contains
(
event
->
pos
())
else
if
(
hFlipRect
().
contains
(
event
->
pos
())
||
vFlipRect
().
contains
(
event
->
pos
()))
||
vFlipRect
().
contains
(
event
->
pos
()))
setCursor
(
flipCursor
());
setCursor
(
flipCursor
());
else
if
(
rotateRect
().
contains
(
event
->
pos
()))
else
if
(
rotateRect
().
contains
(
event
->
pos
()))
setCursor
(
rotateCursor
());
setCursor
(
rotateCursor
());
else
else
setCursor
(
moveCursor
());
setCursor
(
moveCursor
());
event
->
accept
();
event
->
accept
();
}
}
}
}
src/tools/UBGraphicsTriangle.h
View file @
de2fb68f
...
@@ -36,7 +36,7 @@ class UBGraphicsTriangle : public UBAbstractDrawRuler, public QGraphicsPolygonIt
...
@@ -36,7 +36,7 @@ class UBGraphicsTriangle : public UBAbstractDrawRuler, public QGraphicsPolygonIt
UBGraphicsTriangle
();
UBGraphicsTriangle
();
virtual
~
UBGraphicsTriangle
();
virtual
~
UBGraphicsTriangle
();
enum
{
Type
=
UBGraphicsItemType
::
TriangleItemType
};
enum
{
Type
=
UBGraphicsItemType
::
TriangleItemType
};
virtual
int
type
()
const
virtual
int
type
()
const
{
{
...
@@ -44,64 +44,64 @@ class UBGraphicsTriangle : public UBAbstractDrawRuler, public QGraphicsPolygonIt
...
@@ -44,64 +44,64 @@ class UBGraphicsTriangle : public UBAbstractDrawRuler, public QGraphicsPolygonIt
}
}
virtual
UBItem
*
deepCopy
(
void
)
const
;
virtual
UBItem
*
deepCopy
(
void
)
const
;
enum
UBGraphicsTriangleOrientation
enum
UBGraphicsTriangleOrientation
{
{
BottomLeft
=
0
,
BottomLeft
=
0
,
BottomRight
,
BottomRight
,
TopLeft
,
TopLeft
,
TopRight
TopRight
};
};
static
UBGraphicsTriangleOrientation
orientationFromStr
(
QStringRef
&
str
)
static
UBGraphicsTriangleOrientation
orientationFromStr
(
QStringRef
&
str
)
{
{
if
(
str
==
"BottomLeft"
)
return
BottomLeft
;
if
(
str
==
"BottomLeft"
)
return
BottomLeft
;
if
(
str
==
"BottomRight"
)
return
BottomRight
;
if
(
str
==
"BottomRight"
)
return
BottomRight
;
if
(
str
==
"TopLeft"
)
return
TopLeft
;
if
(
str
==
"TopLeft"
)
return
TopLeft
;
if
(
str
==
"TopRight"
)
return
TopRight
;
if
(
str
==
"TopRight"
)
return
TopRight
;
return
sDefaultOrientation
;
return
sDefaultOrientation
;
}
}
void
setRect
(
const
QRectF
&
rect
,
UBGraphicsTriangleOrientation
orientation
)
void
setRect
(
const
QRectF
&
rect
,
UBGraphicsTriangleOrientation
orientation
)
{
{
setRect
(
rect
.
x
(),
rect
.
y
(),
rect
.
width
(),
rect
.
height
(),
orientation
);
setRect
(
rect
.
x
(),
rect
.
y
(),
rect
.
width
(),
rect
.
height
(),
orientation
);
}
}
void
setRect
(
qreal
x
,
qreal
y
,
qreal
w
,
qreal
h
,
UBGraphicsTriangleOrientation
orientation
);
void
setRect
(
qreal
x
,
qreal
y
,
qreal
w
,
qreal
h
,
UBGraphicsTriangleOrientation
orientation
);
void
setOrientation
(
UBGraphicsTriangleOrientation
orientation
);
void
setOrientation
(
UBGraphicsTriangleOrientation
orientation
);
QRectF
rect
()
const
{
return
boundingRect
();}
QRectF
rect
()
const
{
return
boundingRect
();}
UBGraphicsScene
*
scene
()
const
;
UBGraphicsScene
*
scene
()
const
;
protected
:
protected
:
void
updateResizeCursor
();
void
updateResizeCursor
();
virtual
void
paint
(
QPainter
*
painter
,
const
QStyleOptionGraphicsItem
*
styleOption
,
QWidget
*
widget
);
virtual
void
paint
(
QPainter
*
painter
,
const
QStyleOptionGraphicsItem
*
styleOption
,
QWidget
*
widget
);
virtual
void
rotateAroundCenter
(
qreal
angle
);
virtual
void
rotateAroundCenter
(
qreal
angle
);
virtual
QPointF
rotationCenter
()
const
;
virtual
QPointF
rotationCenter
()
const
;
virtual
QRectF
closeButtonRect
()
const
;
virtual
QRectF
closeButtonRect
()
const
;
QPolygonF
resize1Polygon
()
const
;
QPolygonF
resize1Polygon
()
const
;
QPolygonF
resize2Polygon
()
const
;
QPolygonF
resize2Polygon
()
const
;
QRectF
hFlipRect
()
const
;
QRectF
hFlipRect
()
const
;
QRectF
vFlipRect
()
const
;
QRectF
vFlipRect
()
const
;
QRectF
rotateRect
()
const
;
QRectF
rotateRect
()
const
;
QCursor
resizeCursor1
()
const
;
QCursor
resizeCursor1
()
const
;
QCursor
resizeCursor2
()
const
;
QCursor
resizeCursor2
()
const
;
QCursor
flipCursor
()
const
;
QCursor
flipCursor
()
const
;
virtual
void
mousePressEvent
(
QGraphicsSceneMouseEvent
*
event
);
virtual
void
mousePressEvent
(
QGraphicsSceneMouseEvent
*
event
);
virtual
void
mouseMoveEvent
(
QGraphicsSceneMouseEvent
*
event
);
virtual
void
mouseMoveEvent
(
QGraphicsSceneMouseEvent
*
event
);
virtual
void
mouseReleaseEvent
(
QGraphicsSceneMouseEvent
*
event
);
virtual
void
mouseReleaseEvent
(
QGraphicsSceneMouseEvent
*
event
);
virtual
void
hoverEnterEvent
(
QGraphicsSceneHoverEvent
*
event
);
virtual
void
hoverEnterEvent
(
QGraphicsSceneHoverEvent
*
event
);
virtual
void
hoverLeaveEvent
(
QGraphicsSceneHoverEvent
*
event
);
virtual
void
hoverLeaveEvent
(
QGraphicsSceneHoverEvent
*
event
);
virtual
void
hoverMoveEvent
(
QGraphicsSceneHoverEvent
*
event
);
virtual
void
hoverMoveEvent
(
QGraphicsSceneHoverEvent
*
event
);
private
:
private
:
QCursor
mResizeCursor1
;
QCursor
mResizeCursor1
;
QCursor
mResizeCursor2
;
QCursor
mResizeCursor2
;
...
@@ -110,21 +110,23 @@ class UBGraphicsTriangle : public UBAbstractDrawRuler, public QGraphicsPolygonIt
...
@@ -110,21 +110,23 @@ class UBGraphicsTriangle : public UBAbstractDrawRuler, public QGraphicsPolygonIt
qreal
angle
;
qreal
angle
;
void
rotateAroundCenter
(
QTransform
&
transform
,
QPointF
center
);
void
rotateAroundCenter
(
QTransform
&
transform
,
QPointF
center
);
bool
mResizing1
;
bool
mResizing1
;
bool
mResizing2
;
bool
mResizing2
;
bool
mRotating
;
bool
mRotating
;
QRect
lastRect
;
QPoint
lastPos
;
QGraphicsSvgItem
*
mHFlipSvgItem
;
QGraphicsSvgItem
*
mHFlipSvgItem
;
QGraphicsSvgItem
*
mVFlipSvgItem
;
QGraphicsSvgItem
*
mVFlipSvgItem
;
QGraphicsSvgItem
*
mRotateSvgItem
;
QGraphicsSvgItem
*
mRotateSvgItem
;
static
const
QRect
sDefaultRect
;
static
const
QRect
sDefaultRect
;
static
const
UBGraphicsTriangleOrientation
sDefaultOrientation
;
static
const
UBGraphicsTriangleOrientation
sDefaultOrientation
;
void
paintGraduations
(
QPainter
*
painter
);
void
paintGraduations
(
QPainter
*
painter
);
UBGraphicsTriangleOrientation
mOrientation
;
UBGraphicsTriangleOrientation
mOrientation
;
QPointF
A1
,
B1
,
C1
,
A2
,
B2
,
C2
;
// coordinates of points in ext and int triangles
QPointF
A1
,
B1
,
C1
,
A2
,
B2
,
C2
;
// coordinates of points in ext and int triangles
qreal
C
;
qreal
C
;
...
@@ -132,10 +134,10 @@ class UBGraphicsTriangle : public UBAbstractDrawRuler, public QGraphicsPolygonIt
...
@@ -132,10 +134,10 @@ class UBGraphicsTriangle : public UBAbstractDrawRuler, public QGraphicsPolygonIt
QPointF
CC
;
// Hyp. fillining gradient - top point
QPointF
CC
;
// Hyp. fillining gradient - top point
void
calculatePoints
(
const
QRectF
&
rect
);
void
calculatePoints
(
const
QRectF
&
rect
);
static
const
int
d
=
70
;
// width of triangle border
static
const
int
d
=
70
;
// width of triangle border
static
const
int
sArrowLength
=
30
;
static
const
int
sArrowLength
=
30
;
static
const
int
sMinWidth
=
380
;
static
const
int
sMinWidth
=
380
;
static
const
int
sMinHeight
=
200
;
static
const
int
sMinHeight
=
200
;
};
};
#endif
/* UBGRAPHICSTRIANGLE_H_ */
#endif
/* UBGRAPHICSTRIANGLE_H_ */
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