Commit de2fb68f authored by Anatoly Mihalchenko's avatar Anatoly Mihalchenko

Triangle resizing bug fix

parent bba6631b
This diff is collapsed.
...@@ -36,7 +36,7 @@ class UBGraphicsTriangle : public UBAbstractDrawRuler, public QGraphicsPolygonIt ...@@ -36,7 +36,7 @@ class UBGraphicsTriangle : public UBAbstractDrawRuler, public QGraphicsPolygonIt
UBGraphicsTriangle(); UBGraphicsTriangle();
virtual ~UBGraphicsTriangle(); virtual ~UBGraphicsTriangle();
enum { Type = UBGraphicsItemType::TriangleItemType }; enum { Type = UBGraphicsItemType::TriangleItemType };
virtual int type() const virtual int type() const
{ {
...@@ -44,64 +44,64 @@ class UBGraphicsTriangle : public UBAbstractDrawRuler, public QGraphicsPolygonIt ...@@ -44,64 +44,64 @@ class UBGraphicsTriangle : public UBAbstractDrawRuler, public QGraphicsPolygonIt
} }
virtual UBItem* deepCopy(void) const; virtual UBItem* deepCopy(void) const;
enum UBGraphicsTriangleOrientation enum UBGraphicsTriangleOrientation
{ {
BottomLeft = 0, BottomLeft = 0,
BottomRight, BottomRight,
TopLeft, TopLeft,
TopRight TopRight
}; };
static UBGraphicsTriangleOrientation orientationFromStr(QStringRef& str) static UBGraphicsTriangleOrientation orientationFromStr(QStringRef& str)
{ {
if (str == "BottomLeft") return BottomLeft; if (str == "BottomLeft") return BottomLeft;
if (str == "BottomRight") return BottomRight; if (str == "BottomRight") return BottomRight;
if (str == "TopLeft") return TopLeft; if (str == "TopLeft") return TopLeft;
if (str == "TopRight") return TopRight; if (str == "TopRight") return TopRight;
return sDefaultOrientation; return sDefaultOrientation;
} }
void setRect(const QRectF &rect, UBGraphicsTriangleOrientation orientation) void setRect(const QRectF &rect, UBGraphicsTriangleOrientation orientation)
{ {
setRect(rect.x(), rect.y(), rect.width(), rect.height(), orientation); setRect(rect.x(), rect.y(), rect.width(), rect.height(), orientation);
} }
void setRect(qreal x, qreal y, qreal w, qreal h, UBGraphicsTriangleOrientation orientation); void setRect(qreal x, qreal y, qreal w, qreal h, UBGraphicsTriangleOrientation orientation);
void setOrientation(UBGraphicsTriangleOrientation orientation); void setOrientation(UBGraphicsTriangleOrientation orientation);
QRectF rect() const {return boundingRect();} QRectF rect() const {return boundingRect();}
UBGraphicsScene* scene() const; UBGraphicsScene* scene() const;
protected: protected:
void updateResizeCursor(); void updateResizeCursor();
virtual void paint (QPainter *painter, const QStyleOptionGraphicsItem *styleOption, QWidget *widget); virtual void paint (QPainter *painter, const QStyleOptionGraphicsItem *styleOption, QWidget *widget);
virtual void rotateAroundCenter(qreal angle); virtual void rotateAroundCenter(qreal angle);
virtual QPointF rotationCenter() const; virtual QPointF rotationCenter() const;
virtual QRectF closeButtonRect() const; virtual QRectF closeButtonRect() const;
QPolygonF resize1Polygon() const; QPolygonF resize1Polygon() const;
QPolygonF resize2Polygon() const; QPolygonF resize2Polygon() const;
QRectF hFlipRect() const; QRectF hFlipRect() const;
QRectF vFlipRect() const; QRectF vFlipRect() const;
QRectF rotateRect() const; QRectF rotateRect() const;
QCursor resizeCursor1() const; QCursor resizeCursor1() const;
QCursor resizeCursor2() const; QCursor resizeCursor2() const;
QCursor flipCursor() const; QCursor flipCursor() const;
virtual void mousePressEvent(QGraphicsSceneMouseEvent *event); virtual void mousePressEvent(QGraphicsSceneMouseEvent *event);
virtual void mouseMoveEvent(QGraphicsSceneMouseEvent *event); virtual void mouseMoveEvent(QGraphicsSceneMouseEvent *event);
virtual void mouseReleaseEvent(QGraphicsSceneMouseEvent *event); virtual void mouseReleaseEvent(QGraphicsSceneMouseEvent *event);
virtual void hoverEnterEvent(QGraphicsSceneHoverEvent *event); virtual void hoverEnterEvent(QGraphicsSceneHoverEvent *event);
virtual void hoverLeaveEvent(QGraphicsSceneHoverEvent *event); virtual void hoverLeaveEvent(QGraphicsSceneHoverEvent *event);
virtual void hoverMoveEvent(QGraphicsSceneHoverEvent *event); virtual void hoverMoveEvent(QGraphicsSceneHoverEvent *event);
private: private:
QCursor mResizeCursor1; QCursor mResizeCursor1;
QCursor mResizeCursor2; QCursor mResizeCursor2;
...@@ -110,21 +110,23 @@ class UBGraphicsTriangle : public UBAbstractDrawRuler, public QGraphicsPolygonIt ...@@ -110,21 +110,23 @@ class UBGraphicsTriangle : public UBAbstractDrawRuler, public QGraphicsPolygonIt
qreal angle; qreal angle;
void rotateAroundCenter(QTransform& transform, QPointF center); void rotateAroundCenter(QTransform& transform, QPointF center);
bool mResizing1; bool mResizing1;
bool mResizing2; bool mResizing2;
bool mRotating; bool mRotating;
QRect lastRect;
QPoint lastPos;
QGraphicsSvgItem* mHFlipSvgItem; QGraphicsSvgItem* mHFlipSvgItem;
QGraphicsSvgItem* mVFlipSvgItem; QGraphicsSvgItem* mVFlipSvgItem;
QGraphicsSvgItem* mRotateSvgItem; QGraphicsSvgItem* mRotateSvgItem;
static const QRect sDefaultRect; static const QRect sDefaultRect;
static const UBGraphicsTriangleOrientation sDefaultOrientation; static const UBGraphicsTriangleOrientation sDefaultOrientation;
void paintGraduations(QPainter *painter); void paintGraduations(QPainter *painter);
UBGraphicsTriangleOrientation mOrientation; UBGraphicsTriangleOrientation mOrientation;
QPointF A1, B1, C1, A2, B2, C2; // coordinates of points in ext and int triangles QPointF A1, B1, C1, A2, B2, C2; // coordinates of points in ext and int triangles
qreal C; qreal C;
...@@ -132,10 +134,10 @@ class UBGraphicsTriangle : public UBAbstractDrawRuler, public QGraphicsPolygonIt ...@@ -132,10 +134,10 @@ class UBGraphicsTriangle : public UBAbstractDrawRuler, public QGraphicsPolygonIt
QPointF CC; // Hyp. fillining gradient - top point QPointF CC; // Hyp. fillining gradient - top point
void calculatePoints(const QRectF& rect); void calculatePoints(const QRectF& rect);
static const int d = 70; // width of triangle border static const int d = 70; // width of triangle border
static const int sArrowLength = 30; static const int sArrowLength = 30;
static const int sMinWidth = 380; static const int sMinWidth = 380;
static const int sMinHeight = 200; static const int sMinHeight = 200;
}; };
#endif /* UBGRAPHICSTRIANGLE_H_ */ #endif /* UBGRAPHICSTRIANGLE_H_ */
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