Commit bd2e393d authored by shibakaneki's avatar shibakaneki

Done autoscal in mirroring

parent 33d2bfab
...@@ -308,9 +308,12 @@ void UBGraphicsDelegateFrame::mouseMoveEvent(QGraphicsSceneMouseEvent *event) ...@@ -308,9 +308,12 @@ void UBGraphicsDelegateFrame::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
if((qAbs(width * scaleX)) < 2*mFrameWidth){ if((qAbs(width * scaleX)) < 2*mFrameWidth){
bool negative = (scaleX < 0)?true:false; bool negative = (scaleX < 0)?true:false;
if(negative){ if(negative){
scaleX = -2*mFrameWidth/width; if(mMirrorX)
scaleX = 2*mFrameWidth/width;
else
scaleX = -2*mFrameWidth/width;
}else{ }else{
scaleX = 2*mFrameWidth/width; scaleX = -1;
} }
} }
mScaleX = scaleX; mScaleX = scaleX;
...@@ -333,11 +336,13 @@ void UBGraphicsDelegateFrame::mouseMoveEvent(QGraphicsSceneMouseEvent *event) ...@@ -333,11 +336,13 @@ void UBGraphicsDelegateFrame::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
if(mDelegate->isFlippable() && qAbs(scaleY) != 0){ if(mDelegate->isFlippable() && qAbs(scaleY) != 0){
if((qAbs(height * scaleY)) < 2*mFrameWidth){ if((qAbs(height * scaleY)) < 2*mFrameWidth){
bool negative = (scaleY < 0)?true:false; bool negative = (scaleY < 0)?true:false;
//mMirrorY = (negative?mMirrorY:!mMirrorY);
if(negative){ if(negative){
scaleY = -2*mFrameWidth/width; if(mMirrorY)
scaleY = 2*mFrameWidth/width;
else
scaleY = -2*mFrameWidth/width;
}else{ }else{
scaleY = 2*mFrameWidth/width; scaleY = -1;
} }
} }
mScaleY = scaleY; mScaleY = scaleY;
......
...@@ -29,10 +29,10 @@ UBGraphicsPixmapItem::UBGraphicsPixmapItem(QGraphicsItem* parent) ...@@ -29,10 +29,10 @@ UBGraphicsPixmapItem::UBGraphicsPixmapItem(QGraphicsItem* parent)
: QGraphicsPixmapItem(parent) : QGraphicsPixmapItem(parent)
{ {
mDelegate = new UBGraphicsItemDelegate(this, 0, true, true); mDelegate = new UBGraphicsItemDelegate(this, 0, true, true);
mDelegate->init(); //mDelegate->init();
// NOTE: Do not remove this code, I'm just doing a backup of my changes! thx.. // NOTE: Do not remove this code, I'm just doing a backup of my changes! thx..
//mDelegate->setFlippable(true); mDelegate->setFlippable(true);
setData(UBGraphicsItemData::ItemLayerType, UBItemLayerType::Object); setData(UBGraphicsItemData::ItemLayerType, UBItemLayerType::Object);
setTransformationMode(Qt::SmoothTransformation); setTransformationMode(Qt::SmoothTransformation);
......
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