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/*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "UBGraphicsDelegateFrame.h"
#include <QtGui>
#include <QtSvg>
#include "core/UBApplication.h"
#include "core/UBSettings.h"
#include "domain/UBGraphicsItemDelegate.h"
#include "domain/UBGraphicsScene.h"
#include "domain/UBGraphicsProxyWidget.h"
#include "gui/UBResources.h"
#include "core/memcheck.h"
UBGraphicsDelegateFrame::UBGraphicsDelegateFrame(UBGraphicsItemDelegate* pDelegate, QRectF pRect, qreal pFrameWidth, bool respectRatio)
: QGraphicsRectItem(), QObject(pDelegate)
, mCurrentTool(None)
, mDelegate(pDelegate)
, mVisible(true)
, mFrameWidth(pFrameWidth)
, mNominalFrameWidth(pFrameWidth)
, mRespectRatio(respectRatio)
, mAngle(0)
, mAngleOffset(0)
, mTotalScaleX(-1)
, mTotalScaleY(-1)
, mTranslateX(0)
, mTranslateY(0)
, mTotalTranslateX(0)
, mTotalTranslateY(0)
, mOperationMode(Scaling)
, mMirrorX(false)
, mMirrorY(false)
{
mAngleTolerance = UBSettings::settings()->angleTolerance->get().toReal();
setFlag(QGraphicsItem::ItemSendsGeometryChanges, true);
setAcceptedMouseButtons(Qt::LeftButton);
setRect(pRect.adjusted(mFrameWidth, mFrameWidth, mFrameWidth * -1, mFrameWidth * -1));
setBrush(QBrush(UBSettings::paletteColor));
setPen(Qt::NoPen);
setData(UBGraphicsItemData::ItemLayerType, QVariant(UBItemLayerType::Control));
mBottomRightResizeGripSvgItem = new QGraphicsSvgItem(":/images/resize.svg", this);
mBottomResizeGripSvgItem = new QGraphicsSvgItem(":/images/resizeBottom.svg", this);
mLeftResizeGripSvgItem = new QGraphicsSvgItem(":/images/resizeLeft.svg", this);
mRightResizeGripSvgItem = new QGraphicsSvgItem(":/images/resizeRight.svg", this);
mTopResizeGripSvgItem = new QGraphicsSvgItem(":/images/resizeTop.svg", this);
mBottomRightResizeGrip = new QGraphicsRectItem(this);
mBottomRightResizeGrip->setPen(Qt::NoPen);
mBottomResizeGrip = new QGraphicsRectItem(this);
mBottomResizeGrip->setPen(Qt::NoPen);
mLeftResizeGrip = new QGraphicsRectItem(this);
mLeftResizeGrip->setToolTip("left");
mLeftResizeGrip->setPen(Qt::NoPen);
mRightResizeGrip = new QGraphicsRectItem(this);
mRightResizeGrip->setPen(Qt::NoPen);
mRightResizeGrip->setToolTip("Right");
mTopResizeGrip = new QGraphicsRectItem(this);
mTopResizeGrip->setPen(Qt::NoPen);
mRotateButton = new QGraphicsSvgItem(":/images/rotate.svg", this);
mRotateButton->setCursor(UBResources::resources()->rotateCursor);
mRotateButton->setVisible(mDelegate->canRotate());
updateResizeCursors();
setAntiScale(1.0);
positionHandles();
this->setAcceptHoverEvents(true);
angleWidget = new UBAngleWidget();
}
UBGraphicsDelegateFrame::~UBGraphicsDelegateFrame()
{
delete angleWidget;
// NOOP
}
void UBGraphicsDelegateFrame::setAntiScale(qreal pAntiScale)
{
mFrameWidth = mNominalFrameWidth * pAntiScale;
QTransform tr;
tr.scale(pAntiScale, pAntiScale);
mBottomRightResizeGripSvgItem->setTransform(tr);
mBottomResizeGripSvgItem->setTransform(tr);
mLeftResizeGripSvgItem->setTransform(tr);
mRightResizeGripSvgItem->setTransform(tr);
mTopResizeGripSvgItem->setTransform(tr);
mRotateButton->setTransform(tr);
}
void UBGraphicsDelegateFrame::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget)
{
Q_UNUSED(option);
Q_UNUSED(widget);
QPainterPath path;
path.addRoundedRect(rect(), mFrameWidth / 2, mFrameWidth / 2);
if (rect().width() > 1 && rect().height() > 1)
{
QPainterPath extruded;
extruded.addRect(rect().adjusted(mFrameWidth, mFrameWidth, (mFrameWidth * -1), (mFrameWidth * -1)));
path = path.subtracted(extruded);
}
painter->fillPath(path, brush());
}
QPainterPath UBGraphicsDelegateFrame::shape() const
{
QPainterPath path;
//We do not use the rounded rect here because we want the bottom right corner
//to be included in the frame (for resize grip handling : #702)
path.addRect(rect());
if (rect().width() > 0 && rect().height() > 0)
{
QPainterPath extruded;
extruded.addRect(rect().adjusted(mFrameWidth, mFrameWidth, mFrameWidth * -1, mFrameWidth * -1));
path = path.subtracted(extruded);
}
return path;
}
void UBGraphicsDelegateFrame::initializeTransform()
{
QTransform itemTransform = delegated()->sceneTransform();
QRectF itemRect = delegated()->boundingRect();
QPointF topLeft = itemTransform.map(itemRect.topLeft());
QPointF topRight = itemTransform.map(itemRect.topRight());
QPointF bottomLeft = itemTransform.map(itemRect.bottomLeft());
qreal horizontalFlip = (topLeft.x() > topRight.x()) ? -1 : 1;
mMirrorX = horizontalFlip < 0 ;
if(horizontalFlip < 0){
// why this is because of the way of calculating the translations that checks which side is the most is the
// nearest instead of checking which one is the left side.
QPointF tmp = topLeft;
topLeft = topRight;
topRight = tmp;
// because of the calculation of the height is done by lenght and not deltaY
bottomLeft = itemTransform.map(itemRect.bottomRight());
}
qreal verticalFlip = (bottomLeft.y() < topLeft.y()) ? -1 : 1;
// not sure that is usefull
mMirrorY = verticalFlip < 0;
if(verticalFlip < 0 && !mMirrorX){
topLeft = itemTransform.map(itemRect.bottomLeft());
topRight = itemTransform.map(itemRect.bottomRight());
bottomLeft = itemTransform.map(itemRect.topLeft());
}
QLineF topLine(topLeft, topRight);
QLineF leftLine(topLeft, bottomLeft);
qreal width = topLine.length();
qreal height = leftLine.length();
mAngle = topLine.angle();
// the fact the the length is used we loose the horizontalFlip information
// a better way to do this is using DeltaX that preserve the direction information.
mTotalScaleX = (width / itemRect.width()) * horizontalFlip;
mTotalScaleY = height / itemRect.height() * verticalFlip;
QTransform tr;
QPointF center = delegated()->boundingRect().center();
tr.translate(center.x() * mTotalScaleX, center.y() * mTotalScaleY);
tr.rotate(-mAngle);
tr.translate(-center.x() * mTotalScaleX, -center.y() * mTotalScaleY);
tr.scale(mTotalScaleX, mTotalScaleY);
mTotalTranslateX = delegated()->transform().dx() - tr.dx();
mTotalTranslateY = delegated()->transform().dy() - tr.dy();
}
void UBGraphicsDelegateFrame::mousePressEvent(QGraphicsSceneMouseEvent *event)
{
mDelegate->startUndoStep();
mStartingPoint = event->scenePos();
initializeTransform();
mScaleX = 1;
mScaleY = 1;
mTranslateX = 0;
mTranslateY = 0;
mAngleOffset = 0;
mInitialTransform = buildTransform();
mCurrentTool = toolFromPos(event->pos());
event->accept();
}
bool UBGraphicsDelegateFrame::canResizeBottomRight(qreal width, qreal height, qreal scaleFactor)
{
bool res = false;
if(!mMirrorX && !mMirrorX && ((width * scaleFactor) > 2*mFrameWidth && (height * scaleFactor) > 2*mFrameWidth)){
res = true;
}else if(mMirrorX && !mMirrorY && (-width * scaleFactor) > 2*mFrameWidth && (height*scaleFactor) > 2*mFrameWidth){
res = true;
}else if(!mMirrorX && mMirrorY && (width * scaleFactor) > 2*mFrameWidth && (-height*scaleFactor) > 2*mFrameWidth){
res = true;
}else if(mMirrorX && mMirrorY && (-width * scaleFactor) > 2*mFrameWidth && (-height*scaleFactor) > 2*mFrameWidth){
res = true;
}
return res;
}
void UBGraphicsDelegateFrame::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
{
if (None == mCurrentTool)
return;
QLineF move(mStartingPoint, event->scenePos());
qreal moveX = move.length() * cos((move.angle() - mAngle) * PI / 180);
qreal moveY = -move.length() * sin((move.angle() - mAngle) * PI / 180);
qreal width = delegated()->boundingRect().width() * mTotalScaleX;
qreal height = delegated()->boundingRect().height() * mTotalScaleY;
if(mOperationMode == Scaling)
{
mTranslateX = moveX;
// Perform the resize
if (resizingBottomRight())
{
// -----------------------------------------------------
// ! We want to keep the aspect ratio with this resize !
// -----------------------------------------------------
qreal scaleX;
qreal scaleY;
if(!mMirrorX){
scaleX = (width + moveX) / width;
}else{
scaleX = (width - moveX) / width;
}
if(!mMirrorY){
scaleY = (height + moveY) / height;
}else{
scaleY = (height - moveY) / height;
}
qreal scaleFactor = (scaleX + scaleY) / 2;
// Do not allow resizing of image size under frame size
if (canResizeBottomRight(width, height, scaleFactor))
{
if (mRespectRatio)
{
mScaleX = scaleFactor;
mScaleY = scaleFactor;
}
else
{
mScaleX = scaleX;
mScaleY = scaleY;
}
}
}else if (resizingLeft() || resizingRight())
{
if(width != 0){
qreal scaleX = 0.0;
if(resizingLeft()){
scaleX = (width - moveX) / width;
}else if(resizingRight()){
scaleX = (width + moveX) / width;
}
if(mDelegate->isFlippable() && qAbs(scaleX) != 0){
if((qAbs(width * scaleX)) < 2*mFrameWidth){
bool negative = (scaleX < 0)?true:false;
if(negative){
if(mMirrorX)
scaleX = 2*mFrameWidth/width;
else
scaleX = -2*mFrameWidth/width;
}else{
scaleX = -1;
}
}
mScaleX = scaleX;
}else if (scaleX > 1 || (width * scaleX) > 2 * mFrameWidth){
mScaleX = scaleX;
if(resizingLeft()){
mTranslateX = moveX;
}
}
}
}else if(resizingTop() || resizingBottom()){
if(height != 0){
qreal scaleY = 0.0;
if(resizingTop()){
scaleY = (height - moveY) / height;
}else if(resizingBottom()){
scaleY = (height + moveY) / height;
}
if(mDelegate->isFlippable() && qAbs(scaleY) != 0){
if((qAbs(height * scaleY)) < 2*mFrameWidth){
bool negative = (scaleY < 0)?true:false;
if(negative){
if(mMirrorY)
scaleY = 2*mFrameWidth/width;
else
scaleY = -2*mFrameWidth/width;
}else{
scaleY = -1;
}
}
mScaleY = scaleY;
}else if (scaleY > 1 || (height * scaleY) > 2 * mFrameWidth)
{
mScaleY = scaleY;
if(resizingTop()){
mTranslateY = moveY;
}
}
}
}
}
else if (mOperationMode == Resizing)
{
mTranslateX = moveX;
UBResizableGraphicsItem* resizableItem = dynamic_cast<UBResizableGraphicsItem*>(delegated());
if (resizableItem)
{
QLineF mousePosDelta(delegated()->mapFromScene(event->lastScenePos())
, delegated()->mapFromScene(event->scenePos()));
QSizeF incVector(0, 0);
if (resizingBottomRight())
{
incVector = QSizeF(mousePosDelta.dx(), mousePosDelta.dy());
}
else if (resizingRight())
{
incVector = QSizeF(mousePosDelta.dx(), 0);
}
else if (resizingBottom())
{
incVector = QSizeF(0, mousePosDelta.dy());
}
else if (resizingLeft())
{
incVector = QSizeF(- mousePosDelta.dx(), 0);
}
else if (resizingTop())
{
incVector = QSizeF(0, - mousePosDelta.dy());
}
QSizeF newSize = resizableItem->size() + incVector;
resizableItem->resize(newSize);
}
}
if (rotating())
{
mTranslateX = 0;
mTranslateY = 0;
QLineF startLine(sceneBoundingRect().center(), event->lastScenePos());
QLineF currentLine(sceneBoundingRect().center(), event->scenePos());
mAngle += startLine.angleTo(currentLine);
if ((int)mAngle % 45 >= 45 - mAngleTolerance || (int)mAngle % 45 <= mAngleTolerance)
{
mAngle = qRound(mAngle / 45) * 45;
mAngleOffset += startLine.angleTo(currentLine);
if ((int)mAngleOffset % 360 > mAngleTolerance && (int)mAngleOffset % 360 < 360 - mAngleTolerance)
{
mAngle += mAngleOffset;
mAngleOffset = 0;
}
}
else if ((int)mAngle % 30 >= 30 - mAngleTolerance || (int)mAngle % 30 <= mAngleTolerance)
{
mAngle = qRound(mAngle / 30) * 30;
mAngleOffset += startLine.angleTo(currentLine);
if ((int)mAngleOffset % 360 > mAngleTolerance && (int)mAngleOffset % 360 < 360 - mAngleTolerance)
{
mAngle += mAngleOffset;
mAngleOffset = 0;
}
}
if (!angleWidget->isVisible())
angleWidget->show();
angleWidget->setText(QString::number((int)mAngle % 360));
angleWidget->update();
}
else if (moving())
{
mTranslateX = move.dx();
mTranslateY = move.dy();
}
QTransform tr = buildTransform();
//TODO UB 4.x: Could find a better solution ?
if (resizingRight() || resizingBottom() || resizingBottomRight())
{
QPointF ref;
if(!mMirrorX && !mMirrorY){
ref = delegated()->boundingRect().topLeft();
}else if(mMirrorX && !mMirrorY){
ref = delegated()->boundingRect().topLeft();
}else if(!mMirrorX && mMirrorY){
ref = delegated()->boundingRect().topLeft();
}else if(mMirrorX && mMirrorY){
ref = delegated()->boundingRect().topRight();
}
// Map the item topleft point to the current mouse move transform
QPointF topLeft = tr.map(ref);
// Map the item topleft point to the mouse press transform
QPointF fixedPoint = mInitialTransform.map(ref);
// Update the translation coordinates
mTranslateX += fixedPoint.x() - topLeft.x();
mTranslateY += fixedPoint.y() - topLeft.y();
// Update the transform
tr = buildTransform();
}
else if (resizingTop() || resizingLeft())
{
if (mOperationMode == Scaling)
{
QPointF bottomRight = tr.map(delegated()->boundingRect().bottomRight());
QPointF fixedPoint = mInitialTransform.map(delegated()->boundingRect().bottomRight());
mTranslateX += fixedPoint.x() - bottomRight.x();
mTranslateY += fixedPoint.y() - bottomRight.y();
}
else
{
QLineF vector;
if (resizingLeft())
{
QPointF topRight1 = mInitialTransform.map(QPointF(delegated()->boundingRect().width() - moveX, 0));
QPointF topRight2 = mInitialTransform.map(QPointF(delegated()->boundingRect().width(), 0));
vector.setPoints(topRight1, topRight2);
}
else
{
QPointF bottomLeft1 = mInitialTransform.map(QPointF(0, delegated()->boundingRect().height() - moveY));
QPointF bottomLeft2 = mInitialTransform.map(QPointF(0, delegated()->boundingRect().height()));
vector.setPoints(bottomLeft1, bottomLeft2);
}
mTranslateX = vector.dx();
mTranslateY = vector.dy();
}
tr = buildTransform();
}
delegated()->setTransform(tr);
event->accept();
}
QTransform UBGraphicsDelegateFrame::buildTransform()
{
QTransform tr;
QPointF center = delegated()->boundingRect().center();
// Translate
tr.translate(mTotalTranslateX + mTranslateX, mTotalTranslateY + mTranslateY);
// Set angle
tr.translate(center.x() * mTotalScaleX * mScaleX, center.y() * mTotalScaleY * mScaleY);
tr.rotate(-mAngle);
tr.translate(-center.x() * mTotalScaleX * mScaleX, -center.y() * mTotalScaleY * mScaleY);
// Scale
tr.scale(mTotalScaleX * mScaleX, mTotalScaleY * mScaleY);
return tr;
}
void UBGraphicsDelegateFrame::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
{
if (angleWidget->isVisible())
angleWidget->hide();
updateResizeCursors();
mDelegate->commitUndoStep();
mTotalScaleX *= mScaleX;
mTotalScaleY *= mScaleY;
mTotalTranslateX += mTranslateX;
mTotalTranslateY += mTranslateY;
event->accept();
mCurrentTool = None;
QGraphicsRectItem::mouseReleaseEvent(event);
// Show the buttons
if(isResizing()){
mResizing = false;
}
mDelegate->setButtonsVisible(true);
}
void UBGraphicsDelegateFrame::updateResizeCursors()
{
QPixmap pix(":/images/cursors/resize.png");
QTransform tr;
tr.rotate(-mAngle);
QCursor resizeCursor = QCursor(pix.transformed(tr, Qt::SmoothTransformation), pix.width() / 2, pix.height() / 2);
mLeftResizeGrip->setCursor(resizeCursor);
mRightResizeGrip->setCursor(resizeCursor);
tr.rotate(-90);
resizeCursor = QCursor(pix.transformed(tr, Qt::SmoothTransformation), pix.width() / 2, pix.height() / 2);
mBottomResizeGrip->setCursor(resizeCursor);
mTopResizeGrip->setCursor(resizeCursor);
tr.rotate(-45);
resizeCursor = QCursor(pix.transformed(tr, Qt::SmoothTransformation), pix.width() / 2, pix.height() / 2);
mBottomRightResizeGrip->setCursor(resizeCursor);
}
void UBGraphicsDelegateFrame::setVisible(bool visible)
{
mVisible = visible;
if (mVisible)
setBrush(QBrush(UBSettings::paletteColor));
else
setBrush(Qt::NoBrush);
}
void UBGraphicsDelegateFrame::positionHandles()
{
QRectF itemRect = delegated()->boundingRect();
if (mDelegate->getToolBarItem()->isVisibleOnBoard()
&& mDelegate->getToolBarItem()->isShifting())
{
QPointF graphicsItemPosition = itemRect.topLeft();
itemRect.setTopLeft(graphicsItemPosition-QPointF(0,mDelegate->getToolBarItem()->boundingRect().height()* mDelegate->antiScaleRatio()));
}
QTransform itemTransform = delegated()->sceneTransform();
QPointF topLeft = itemTransform.map(itemRect.topLeft());
QPointF topRight = itemTransform.map(itemRect.topRight());
QPointF bottomLeft = itemTransform.map(itemRect.bottomLeft());
QPointF bottomRight = itemTransform.map(itemRect.bottomRight());
QPointF center = itemTransform.map(itemRect.center());
int rotateHeight = QLineF(topLeft, bottomLeft).length();
// Handle the mirroring
if(topLeft.x() > topRight.x()){
QPointF topTmp = topRight;
QPointF bottomTmp = bottomRight;
topRight = topLeft;
topLeft = topTmp;
bottomRight = bottomLeft;
bottomLeft = bottomTmp;
}
if(bottomLeft.y() > topLeft.y()){
QPointF leftTmp = bottomLeft;
QPointF rightTmp = bottomRight;
bottomLeft = topLeft;
topLeft = leftTmp;
bottomRight = topRight;
topRight = rightTmp;
}
QLineF topLine(topLeft, topRight);
qreal angle = topLine.angle();
qreal width = topLine.length();
QLineF leftLine(topLeft, bottomLeft);
qreal height = leftLine.length();
int h = rotating()?rotateHeight:height;
if (mVisible)
{
setRect(center.x() - mFrameWidth - width / 2, center.y() - mFrameWidth - h / 2, width + 2 * mFrameWidth, h + 2 * mFrameWidth);
}
else
{
setRect(center.x() - width / 2, center.y() - h / 2, width, h);
}
resetTransform();
translate(center.x(), center.y());
rotate(-angle);
translate(-center.x(), -center.y());
mBottomRightResizeGripSvgItem->setParentItem(this);
mBottomResizeGripSvgItem->setParentItem(this);
mLeftResizeGripSvgItem->setParentItem(this);
mRightResizeGripSvgItem->setParentItem(this);
mTopResizeGripSvgItem->setParentItem(this);
mRotateButton->setParentItem(this);
mBottomRightResizeGrip->setParentItem(this);
mBottomResizeGrip->setParentItem(this);
mLeftResizeGrip->setParentItem(this);
mRightResizeGrip->setParentItem(this);
mTopResizeGrip->setParentItem(this);
QRectF brRect = mBottomRightResizeGripSvgItem->mapRectToParent(mBottomRightResizeGripSvgItem->boundingRect());
QRectF bRect = mBottomResizeGripSvgItem->mapRectToParent(mBottomResizeGripSvgItem->boundingRect());
QRectF lRect = mLeftResizeGripSvgItem->mapRectToParent(mLeftResizeGripSvgItem->boundingRect());
QRectF rRect = mRightResizeGripSvgItem->mapRectToParent(mRightResizeGripSvgItem->boundingRect());
QRectF trRect = mTopResizeGripSvgItem->mapRectToParent(mTopResizeGripSvgItem->boundingRect());
mBottomRightResizeGripSvgItem->setPos(rect().right() - brRect.width(), rect().bottom() - brRect.height());
mBottomResizeGripSvgItem->setPos(rect().center().x() - bRect.width() / 2, rect().bottom() - bRect.height());
mLeftResizeGripSvgItem->setPos(rect().left(), rect().center().y() - lRect.height() / 2);
mRightResizeGripSvgItem->setPos(rect().right() - rRect.width(), rect().center().y() - rRect.height() / 2);
mTopResizeGripSvgItem->setPos(rect().center().x() - trRect.width() / 2, rect().y());
mRotateButton->setPos(rect().right() - mFrameWidth - 5, rect().top() + 5);
mBottomRightResizeGrip->setRect(bottomRightResizeGripRect());
mBottomResizeGrip->setRect(bottomResizeGripRect());
mLeftResizeGrip->setRect(leftResizeGripRect());
mRightResizeGrip->setRect(rightResizeGripRect());
mTopResizeGrip->setRect(topResizeGripRect());
QVariant vLocked = delegated()->data(UBGraphicsItemData::ItemLocked);
bool isLocked = (vLocked.isValid() && vLocked.toBool());
mBottomRightResizeGripSvgItem->setVisible(!isLocked);
mBottomResizeGripSvgItem->setVisible(!isLocked);
mLeftResizeGripSvgItem->setVisible(!isLocked);
mRightResizeGripSvgItem->setVisible(!isLocked);
mTopResizeGripSvgItem->setVisible(!isLocked);
mRotateButton->setVisible(mDelegate->canRotate() && !isLocked);
mBottomRightResizeGrip->setVisible(!isLocked);
mBottomResizeGrip->setVisible(!isLocked);
mLeftResizeGrip->setVisible(!isLocked);
mRightResizeGrip->setVisible(!isLocked);
mTopResizeGrip->setVisible(!isLocked);
if (isLocked)
{
QColor baseColor = UBSettings::paletteColor;
baseColor.setAlphaF(baseColor.alphaF() / 3);
setBrush(QBrush(baseColor));
}
else
{
setBrush(QBrush(UBSettings::paletteColor));
}
//make frame interact like delegated item when selected. Maybe should be deleted if selection logic will change
setZValue(delegated()->zValue());
}
QGraphicsItem* UBGraphicsDelegateFrame::delegated()
{
return mDelegate->delegated();
}
UBGraphicsDelegateFrame::FrameTool UBGraphicsDelegateFrame::toolFromPos(QPointF pos)
{
if(mDelegate->isLocked())
return None;
else if (bottomRightResizeGripRect().contains(pos))
return ResizeBottomRight;
else if (bottomResizeGripRect().contains(pos)){
if(mMirrorY){
return ResizeTop;
}else{
return ResizeBottom;
}
}
else if (leftResizeGripRect().contains(pos)){
if(mMirrorX){
return ResizeRight;
}else{
return ResizeLeft;
}
return ResizeLeft;
}
else if (rightResizeGripRect().contains(pos)){
if(mMirrorX){
return ResizeLeft;
}else{
return ResizeRight;
}
}
else if (topResizeGripRect().contains(pos)){
if(mMirrorY){
return ResizeBottom;
}else{
return ResizeTop;
}
}
else if (rotateButtonBounds().contains(pos) && mDelegate && mDelegate->canRotate())
return Rotate;
else
return Move;
}
QRectF UBGraphicsDelegateFrame::bottomRightResizeGripRect() const
{
return QRectF(rect().right() - mFrameWidth, rect().bottom() - mFrameWidth, mFrameWidth, mFrameWidth);
}
QRectF UBGraphicsDelegateFrame::bottomResizeGripRect() const
{
return QRectF(rect().center().x() - mFrameWidth / 2, rect().bottom() - mFrameWidth, mFrameWidth, mFrameWidth);
}
QRectF UBGraphicsDelegateFrame::leftResizeGripRect() const
{
return QRectF(rect().left(), rect().center().y() - mFrameWidth / 2, mFrameWidth, mFrameWidth);
}
QRectF UBGraphicsDelegateFrame::rightResizeGripRect() const
{
return QRectF(rect().right() - mFrameWidth, rect().center().y() - mFrameWidth / 2, mFrameWidth, mFrameWidth);
}
QRectF UBGraphicsDelegateFrame::topResizeGripRect() const
{
return QRectF(rect().center().x() - mFrameWidth / 2, rect().top(), mFrameWidth, mFrameWidth);
}
QRectF UBGraphicsDelegateFrame::rotateButtonBounds() const
{
return QRectF(rect().right()- mFrameWidth, rect().top(), mFrameWidth, mFrameWidth);
}
void UBGraphicsDelegateFrame::refreshGeometry()
{
// Here we want to have the left on the left, the right on the right, the top on the top and the bottom on the bottom!
QRectF itemRect = delegated()->boundingRect();
QTransform itemTransform = delegated()->sceneTransform();
QPointF topLeft = itemTransform.map(itemRect.topLeft());
QPointF topRight = itemTransform.map(itemRect.topRight());
QPointF bottomLeft = itemTransform.map(itemRect.bottomLeft());
QLineF topLine(topLeft, topRight);
qreal width = topLine.length();
QLineF leftLine(topLeft, bottomLeft);
qreal height = leftLine.length();
setRect(topRight.x() - mFrameWidth, topLeft.y() - mFrameWidth, width + 2*mFrameWidth, height + 2*mFrameWidth);
}