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#ifndef UBFEATURESACTIONBAR_H
#define UBFEATURESACTIONBAR_H
#include <QWidget>
#include <QToolButton>
#include <QDropEvent>
#include "board/UBFeaturesController.h"
#define BUTTON_SIZE 24
#define ACTIONBAR_HEIGHT 42
class UBFeaturesMimeData;
typedef enum
{
eButtonSet_Default,
eButtonSet_Properties,
eButtonSet_Favorite
} eButtonSet;
class UBActionButton : public QToolButton
{
public:
UBActionButton(QWidget* parent=0, QAction* action=0, const char* name="UBActionButton");
~UBActionButton();
};
enum UBFeaturesActionBarState
{
IN_ROOT,
IN_FOLDER,
IN_PROPERTIES,
IN_FAVORITE,
IN_TRASH
};
class UBFeaturesActionBar : public QWidget
{
Q_OBJECT
public:
UBFeaturesActionBar(UBFeaturesController *controller, QWidget* parent=0, const char* name="UBFeaturesActionBar");
~UBFeaturesActionBar();
void setCurrentState( UBFeaturesActionBarState state );
void cleanText(){ mSearchBar->clear(); }
signals:
void searchElement(const QString &text);
void newFolderToCreate();
void deleteElements(const UBFeaturesMimeData *data);
void addToFavorite(const UBFeaturesMimeData *data);
void removeFromFavorite(const UBFeaturesMimeData *data);
void addElementsToFavorite();
void removeElementsFromFavorite();
void deleteSelectedElements();
void rescanModel();
private slots:
void onSearchTextChanged(QString txt);
void onActionNewFolder();
void onActionFavorite();
void onActionRemoveFavorite();
void onActionTrash();
void onActionRescanModel();
void lockIt();
void unlockIt();
protected:
void dragEnterEvent( QDragEnterEvent *event );
void dropEvent( QDropEvent *event );
private:
void setButtons();
UBFeaturesController *featuresController;
UBFeaturesActionBarState currentState;
eButtonSet mCrntButtonSet;
eButtonSet mPreviousButtonSet;
QButtonGroup* mButtonGroup;
QLineEdit* mSearchBar;
QHBoxLayout* mLayout;
QAction* mpFavoriteAction;
QAction* mpSocialAction;
QAction* mpRescanModelAction;
QAction* mpDeleteAction;
QAction* mpSearchAction;
QAction* mpCloseAction;
QAction* mpRemoveFavorite;
QAction* mpNewFolderAction;
UBActionButton* mpFavoriteBtn;
UBActionButton* mpSocialBtn;
UBActionButton* mpRescanModelBtn;
UBActionButton* mpDeleteBtn;
UBActionButton* mpCloseBtn;
UBActionButton* mpRemoveFavoriteBtn;
UBActionButton* mpNewFolderBtn;
};
#endif