• Craig Watson's avatar
    Fix for crash when exiting with an empty document · 694123c3
    Craig Watson authored
    This removes a few instances of deleting a scene twice, or accessing
    elements of a scene after they've been deleted.
    
    Previously, the application would crash upon exiting if the scene was
    empty but had been modified (e.g if an object was placed on the board
    then deleted, then the application closed)
    694123c3
UBPersistenceManager.h 6.22 KB
/*
 * Copyright (C) 2015-2016 Département de l'Instruction Publique (DIP-SEM)
 *
 * Copyright (C) 2013 Open Education Foundation
 *
 * Copyright (C) 2010-2013 Groupement d'Intérêt Public pour
 * l'Education Numérique en Afrique (GIP ENA)
 *
 * This file is part of OpenBoard.
 *
 * OpenBoard is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, version 3 of the License,
 * with a specific linking exception for the OpenSSL project's
 * "OpenSSL" library (or with modified versions of it that use the
 * same license as the "OpenSSL" library).
 *
 * OpenBoard is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with OpenBoard. If not, see <http://www.gnu.org/licenses/>.
 */




#ifndef UBPERSISTENCEMANAGER_H_
#define UBPERSISTENCEMANAGER_H_

#include <QtCore>

#include "UBSceneCache.h"

#include "UBPersistenceWorker.h"

class UBDocument;
class UBDocumentProxy;
class UBGraphicsScene;

class UBPersistenceManager : public QObject
{
    Q_OBJECT

    private:
        UBPersistenceManager(QObject *pParent = 0);
        static UBPersistenceManager* sSingleton;

    public:

        virtual ~UBPersistenceManager();

        static const QString imageDirectory;
        static const QString objectDirectory;
        static const QString videoDirectory;
        static const QString audioDirectory;
        static const QString widgetDirectory;
        static const QString teacherGuideDirectory;
        static void shiftPagesToStartWithTheZeroOne(QString persistencePath);

        static UBPersistenceManager* persistenceManager();
        static void destroy();

        virtual UBDocumentProxy* createDocument(const QString& pGroupName = "", const QString& pName = "", bool withEmptyPage = true);
        virtual UBDocumentProxy* createDocumentFromDir(const QString& pDocumentDirectory, const QString& pGroupName = "", const QString& pName = "");

        virtual void persistDocumentMetadata(UBDocumentProxy* pDocumentProxy, bool forceImmediateSaving = false);

        virtual UBDocumentProxy* duplicateDocument(UBDocumentProxy* pDocumentProxy);

        virtual void deleteDocument(UBDocumentProxy* pDocumentProxy);

        virtual void deleteDocumentScenes(UBDocumentProxy* pDocumentProxy, const QList<int>& indexes);

        virtual void duplicateDocumentScene(UBDocumentProxy* pDocumentProxy, int index);

        virtual void persistDocumentScene(UBDocumentProxy* pDocumentProxy,
                UBGraphicsScene* pScene, const int pSceneIndex, bool isAnAutomaticBackup = false, bool forceImmediateSaving = false);

        virtual UBGraphicsScene* createDocumentSceneAt(UBDocumentProxy* pDocumentProxy, int index, bool useUndoRedoStack = true);

        virtual void insertDocumentSceneAt(UBDocumentProxy* pDocumentProxy, UBGraphicsScene* scene, int index);

        virtual void moveSceneToIndex(UBDocumentProxy* pDocumentProxy, int source, int target);

        virtual UBGraphicsScene* loadDocumentScene(UBDocumentProxy* pDocumentProxy, int sceneIndex, bool cacheNeighboringScenes = true);
        UBGraphicsScene *getDocumentScene(UBDocumentProxy* pDocumentProxy, int sceneIndex) {return mSceneCache.value(pDocumentProxy, sceneIndex);}

        QList<QPointer<UBDocumentProxy> > documentProxies;

        virtual QStringList allShapes();
        virtual QStringList allGips();
        virtual QStringList allImages(const QDir& dir);
        virtual QStringList allVideos(const QDir& dir);
        virtual QStringList allWidgets(const QDir& dir);

        QString generateUniqueDocumentPath();
        QString generateUniqueDocumentPath(const QString& baseFolder);

        bool addDirectoryContentToDocument(const QString& documentRootFolder, UBDocumentProxy* pDocument);

        virtual UBDocumentProxy* documentByUuid(const QUuid& pUuid);

        QStringList documentSubDirectories()
        {
            return mDocumentSubDirectories;
        }

        virtual bool isEmpty(UBDocumentProxy* pDocumentProxy);
        virtual void purgeEmptyDocuments();

        bool addGraphicsWidgetToDocument(UBDocumentProxy *mDocumentProxy, QString path, QUuid objectUuid, QString& destinationPath);
        bool addFileToDocument(UBDocumentProxy* pDocumentProxy, QString path, const QString& subdir,  QUuid objectUuid, QString& destinationPath, QByteArray* data = NULL);

    signals:
        void documentCreated(UBDocumentProxy* pDocumentProxy);
        void documentMetadataChanged(UBDocumentProxy* pDocumentProxy);
        void documentWillBeDeleted(UBDocumentProxy* pDocumentProxy);

        void documentSceneCreated(UBDocumentProxy* pDocumentProxy, int pIndex);
        void documentSceneWillBeDeleted(UBDocumentProxy* pDocumentProxy, int pIndex);

    private:

        int sceneCount(const UBDocumentProxy* pDocumentProxy);

        static QStringList getSceneFileNames(const QString& folder);

        QList<QPointer<UBDocumentProxy> > allDocumentProxies();

        void renamePage(UBDocumentProxy* pDocumentProxy,
                const int sourceIndex, const int targetIndex);

        void copyPage(UBDocumentProxy* pDocumentProxy,
                const int sourceIndex, const int targetIndex);

        void generatePathIfNeeded(UBDocumentProxy* pDocumentProxy);

        void checkIfDocumentRepositoryExists();

        UBSceneCache mSceneCache;

        QStringList mDocumentSubDirectories;

        QMutex mDeletedListMutex;

        bool mHasPurgedDocuments;

        QList<UBDocumentProxy*> mDocumentCreatedDuringSession;

        QString mDocumentRepositoryPath;

        UBPersistenceWorker* mWorker;

        QThread* mThread;
        bool mIsWorkerFinished;

        bool mIsApplicationClosing;

    private slots:
        void documentRepositoryChanged(const QString& path);
        void errorString(QString error);
        void onSceneLoaded(QByteArray,UBDocumentProxy*,int);
        void onWorkerFinished();
        void onScenePersisted(UBGraphicsScene* scene);
        void onMetadataPersisted(UBDocumentProxy* proxy);
};


#endif /* UBPERSISTENCEMANAGER_H_ */