• Craig Watson's avatar
    Fix saving of polygons' fill rule · 8365f2f7
    Craig Watson authored
    Up until now, the fill rule of a polygon was always saved as even-odd,
    despite the fact that in most if not all cases, polygons are drawn with
    winding fill within OpenBoard.
    Saving is now fixed, but there is no way to know upon loading whether
    the polygon was correctly saved or whether; so for now, we just set the
    fill rule to Winding when loading a polygon.
    8365f2f7
UBGraphicsPolygonItem.cpp 5.18 KB
/*
 * Copyright (C) 2015-2016 Département de l'Instruction Publique (DIP-SEM)
 *
 * Copyright (C) 2013 Open Education Foundation
 *
 * Copyright (C) 2010-2013 Groupement d'Intérêt Public pour
 * l'Education Numérique en Afrique (GIP ENA)
 *
 * This file is part of OpenBoard.
 *
 * OpenBoard is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, version 3 of the License,
 * with a specific linking exception for the OpenSSL project's
 * "OpenSSL" library (or with modified versions of it that use the
 * same license as the "OpenSSL" library).
 *
 * OpenBoard is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with OpenBoard. If not, see <http://www.gnu.org/licenses/>.
 */




#include "UBGraphicsPolygonItem.h"

#include "frameworks/UBGeometryUtils.h"
#include "UBGraphicsScene.h"
#include "domain/UBGraphicsPolygonItem.h"
#include "domain/UBGraphicsStroke.h"

#include "core/memcheck.h"

UBGraphicsPolygonItem::UBGraphicsPolygonItem (QGraphicsItem * parent)
    : QGraphicsPolygonItem(parent)
    , mHasAlpha(false)
    , mOriginalWidth(-1)
    , mIsNominalLine(false)
    , mStroke(0)
    , mpGroup(NULL)
{
    // NOOP
    initialize();
}


UBGraphicsPolygonItem::UBGraphicsPolygonItem (const QPolygonF & polygon, QGraphicsItem * parent)
    : QGraphicsPolygonItem(polygon, parent)
    , mOriginalWidth(-1)
    , mIsNominalLine(false)
    , mStroke(0)
    , mpGroup(NULL)
{
    // NOOP
    initialize();
}


UBGraphicsPolygonItem::UBGraphicsPolygonItem (const QLineF& pLine, qreal pWidth)
    : QGraphicsPolygonItem(UBGeometryUtils::lineToPolygon(pLine, pWidth))
    , mOriginalLine(pLine)
    , mOriginalWidth(pWidth)
    , mIsNominalLine(true)
    , mStroke(0)
    , mpGroup(NULL)
{
    // NOOP
    initialize();
}

UBGraphicsPolygonItem::UBGraphicsPolygonItem (const QLineF& pLine, qreal pStartWidth, qreal pEndWidth)
    : QGraphicsPolygonItem(UBGeometryUtils::lineToPolygon(pLine, pStartWidth, pEndWidth))
    , mOriginalLine(pLine)
    , mOriginalWidth(pEndWidth)
    , mIsNominalLine(true)
    , mStroke(0)
    , mpGroup(NULL)
{
    // NOOP
    initialize();
}


void UBGraphicsPolygonItem::initialize()
{
    setData(UBGraphicsItemData::itemLayerType, QVariant(itemLayerType::DrawingItem)); //Necessary to set if we want z value to be assigned correctly
    setUuid(QUuid::createUuid());
}

void UBGraphicsPolygonItem::setUuid(const QUuid &pUuid)
{
    UBItem::setUuid(pUuid);
    setData(UBGraphicsItemData::ItemUuid, QVariant(pUuid)); //store item uuid inside the QGraphicsItem to fast operations with Items on the scene
}

void UBGraphicsPolygonItem::clearStroke()
{
    if (mStroke!=NULL)
    {
        mStroke->remove(this);
        if (mStroke->polygons().empty())
            delete mStroke;
        mStroke = NULL;
    }
}

UBGraphicsPolygonItem::~UBGraphicsPolygonItem()
{
    clearStroke();
}

void UBGraphicsPolygonItem::setStrokesGroup(UBGraphicsStrokesGroup *group)
{
    mpGroup = group;
}

void UBGraphicsPolygonItem::setStroke(UBGraphicsStroke* stroke)
{
    if (stroke) {
        clearStroke();

        mStroke = stroke;
        mStroke->addPolygon(this);
    }
}

UBGraphicsStroke* UBGraphicsPolygonItem::stroke() const
{
    return mStroke;
}


void UBGraphicsPolygonItem::setColor(const QColor& pColor)
{
    QGraphicsPolygonItem::setBrush(QBrush(pColor));
    setPen(Qt::NoPen);

    mHasAlpha = (pColor.alphaF() < 1.0);
}


QColor UBGraphicsPolygonItem::color() const
{
    return QGraphicsPolygonItem::brush().color();
}


UBItem* UBGraphicsPolygonItem::deepCopy() const
{
    UBGraphicsPolygonItem* copy = new UBGraphicsPolygonItem(polygon(), 0);
    copyItemParameters(copy);
    return copy;
}


void UBGraphicsPolygonItem::copyItemParameters(UBItem *copy) const
{
    UBGraphicsPolygonItem *cp = dynamic_cast<UBGraphicsPolygonItem*>(copy);
    if (cp)
    {
        cp->mOriginalLine = this->mOriginalLine;
        cp->mOriginalWidth = this->mOriginalWidth;
        cp->mIsNominalLine = this->mIsNominalLine;

        cp->setTransform(transform());
        cp->setBrush(this->brush());
        cp->setPen(this->pen());
        cp->mHasAlpha = this->mHasAlpha;
        cp->setFillRule(this->fillRule());

        cp->setColorOnDarkBackground(this->colorOnDarkBackground());
        cp->setColorOnLightBackground(this->colorOnLightBackground());

        cp->setZValue(this->zValue());
        cp->setData(UBGraphicsItemData::ItemLayerType, this->data(UBGraphicsItemData::ItemLayerType));
    }
}

void UBGraphicsPolygonItem::paint ( QPainter * painter, const QStyleOptionGraphicsItem * option, QWidget * widget)
{
    if(mHasAlpha && scene() && scene()->isLightBackground())
        painter->setCompositionMode(QPainter::CompositionMode_SourceOver);

    painter->setRenderHints(QPainter::Antialiasing);

    QGraphicsPolygonItem::paint(painter, option, widget);
}

UBGraphicsScene* UBGraphicsPolygonItem::scene()
{
    return qobject_cast<UBGraphicsScene*>(QGraphicsPolygonItem::scene());
}