• Craig Watson's avatar
    Adjust text item size upon loading to account for platform-to-platform variability · ae380e4e
    Craig Watson authored
    The same font, in the same point size, can be displayed differently
    depending on platform (this is a Qt limitation). This can lead to text
    items being the wrong size when importing a document created on a
    different computer.
    
    As a workaround, when saving a text item to SVG, the size of 1pt in
    pixels is calculated and saved. Upon loading, this value is calculated
    again and, if it is different from the saved value, the text item is
    scaled accordingly.
    
    Thus, any document created from this version onward will have
    correctly-scaled text boxes. If an old document (not containing a
    pixel-per-point attribute for text items) is loaded, the scene is marked
    as modified to make sure that all text items are then saved with the
    pixels-per-point value (even if the document is not edited). This allows
    old documents to be "fixed" by simply opening them once from a new
    version of OpenBoard.
    
    save text item font size in pixels, and scale it on load
    
    fixed loading of text item pixel height
    
    Save and load pixels-per-point rather than text pixel height
    
    Upon loading a text item from SVG, make sure that it will be saved with a pixel-per-point value
    ae380e4e
UBGraphicsTextItem.cpp 12.2 KB
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/*
 * Copyright (C) 2015-2016 Département de l'Instruction Publique (DIP-SEM)
 *
 * Copyright (C) 2013 Open Education Foundation
 *
 * Copyright (C) 2010-2013 Groupement d'Intérêt Public pour
 * l'Education Numérique en Afrique (GIP ENA)
 *
 * This file is part of OpenBoard.
 *
 * OpenBoard is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, version 3 of the License,
 * with a specific linking exception for the OpenSSL project's
 * "OpenSSL" library (or with modified versions of it that use the
 * same license as the "OpenSSL" library).
 *
 * OpenBoard is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with OpenBoard. If not, see <http://www.gnu.org/licenses/>.
 */




#include <QtGui>
#include "UBGraphicsGroupContainerItem.h"
#include "UBGraphicsTextItem.h"
#include "UBGraphicsTextItemDelegate.h"
#include "UBGraphicsScene.h"
#include "UBGraphicsDelegateFrame.h"

#include "core/UBApplication.h"
#include "board/UBBoardController.h"
#include "board/UBBoardView.h"
#include "board/UBDrawingController.h"
#include "core/UBSettings.h"

#include "core/memcheck.h"
QColor UBGraphicsTextItem::lastUsedTextColor;

UBGraphicsTextItem::UBGraphicsTextItem(QGraphicsItem * parent)
    : QGraphicsTextItem(parent)
    , UBGraphicsItem()
    , mTypeTextHereLabel(tr("<Type Text Here>"))
    , mMultiClickState(0)
    , mLastMousePressTime(QTime::currentTime())
    , isActivatedTextEditor(true)
{
    setDelegate(new UBGraphicsTextItemDelegate(this, 0));

    // TODO claudio remove this because in contrast with the fact the frame should be created on demand.
    Delegate()->createControls();
    Delegate()->frame()->setOperationMode(UBGraphicsDelegateFrame::Resizing);
    Delegate()->setUBFlag(GF_FLIPPABLE_ALL_AXIS, false);
    Delegate()->setUBFlag(GF_REVOLVABLE, true);

    setData(UBGraphicsItemData::ItemLayerType, UBItemLayerType::Object);
    setData(UBGraphicsItemData::itemLayerType, QVariant(itemLayerType::ObjectItem)); //Necessary to set if we want z value to be assigned correctly

    setFlag(QGraphicsItem::ItemIsSelectable, true);
    setFlag(QGraphicsItem::ItemSendsGeometryChanges, true);

    setTextInteractionFlags(Qt::TextEditorInteraction);

    setUuid(QUuid::createUuid());

    connect(document(), SIGNAL(contentsChanged()), Delegate(), SLOT(contentsChanged()));
    connect(document(), SIGNAL(undoCommandAdded()), this, SLOT(undoCommandAdded()));

    connect(document()->documentLayout(), SIGNAL(documentSizeChanged(const QSizeF &)),
            this, SLOT(documentSizeChanged(const QSizeF &)));

}

UBGraphicsTextItem::~UBGraphicsTextItem()
{
}

void UBGraphicsTextItem::setSelected(bool selected)
{
    if(selected){
        Delegate()->createControls();
        Delegate()->frame()->setOperationMode(UBGraphicsDelegateFrame::Resizing);
    }
    QGraphicsTextItem::setSelected(selected);
}

QVariant UBGraphicsTextItem::itemChange(GraphicsItemChange change, const QVariant &value)
{
    QVariant newValue = value;

    if(Delegate())
        newValue = Delegate()->itemChange(change, value);

    return QGraphicsTextItem::itemChange(change, newValue);
}

void UBGraphicsTextItem::mousePressEvent(QGraphicsSceneMouseEvent *event)
{

    // scene()->itemAt(pos) returns 0 if pos is not over text, but over text item, but mouse press comes.
    // It is a cludge...
    if (UBStylusTool::Play == UBDrawingController::drawingController()->stylusTool())
    {
        QGraphicsTextItem::mousePressEvent(event);
        event->accept();
        clearFocus();
        return;
    }

    if (Delegate())
    {
        Delegate()->mousePressEvent(event);
        if (Delegate() && parentItem() && UBGraphicsGroupContainerItem::Type == parentItem()->type())
        {
            UBGraphicsGroupContainerItem *group = qgraphicsitem_cast<UBGraphicsGroupContainerItem*>(parentItem());
            if (group)
            {
                QGraphicsItem *curItem = group->getCurrentItem();
                if (curItem && this != curItem)
                {
                    group->deselectCurrentItem();
                }
                group->setCurrentItem(this);
                this->setSelected(true);
                Delegate()->positionHandles();
            }

        }
    }

    if (!data(UBGraphicsItemData::ItemEditable).toBool()) {
        setTextInteractionFlags(Qt::NoTextInteraction);
        return;
    }

    setTextInteractionFlags(Qt::TextEditorInteraction);

    int elapsed = mLastMousePressTime.msecsTo(QTime::currentTime());

    if (elapsed < UBApplication::app()->doubleClickInterval())
    {
        mMultiClickState++;
        if (mMultiClickState > 3)
            mMultiClickState = 1;
    }
    else
    {
        mMultiClickState = 1;
    }

    mLastMousePressTime = QTime::currentTime();

    if (mMultiClickState == 1)
    {
        activateTextEditor(true);
        QGraphicsTextItem::mousePressEvent(event);
        setFocus();
    }
    else if (mMultiClickState == 2)
    {
        QTextCursor tc= textCursor();
        tc.select(QTextCursor::WordUnderCursor);
        setTextCursor(tc);
    }
    else if (mMultiClickState == 3)
    {
        QTextCursor tc= textCursor();
        tc.select(QTextCursor::Document);
        setTextCursor(tc);
    }
    else
    {
        mMultiClickState = 0;
    }
}

void UBGraphicsTextItem::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
{
    if (!Delegate() || !Delegate()->mouseMoveEvent(event))
    {
        QGraphicsTextItem::mouseMoveEvent(event);
    }
}

void UBGraphicsTextItem::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
{
    // scene()->itemAt(pos) returns 0 if pos is not over text, but over text item, but mouse press comes.
    // It is a cludge...
    if (UBStylusTool::Play == UBDrawingController::drawingController()->stylusTool())
    {
        event->accept();
        clearFocus();
        return;
    }

    if (mMultiClickState == 1)
    {
        QGraphicsTextItem::mouseReleaseEvent(event);

        if (Delegate())
            Delegate()->mouseReleaseEvent(event);
    }
    else
    {
        event->accept();
    }
}

void UBGraphicsTextItem::keyPressEvent(QKeyEvent *event)
{
    if (Delegate() && !Delegate()->keyPressEvent(event)) {
        qDebug() << "UBGraphicsTextItem::keyPressEvent(QKeyEvent *event) has been rejected by delegate. Don't call base class method";
        return;
    }

    QGraphicsTextItem::keyPressEvent(event);
}

void UBGraphicsTextItem::keyReleaseEvent(QKeyEvent *event)
{
    if (Delegate() && !Delegate()->keyReleaseEvent(event)) {
        qDebug() << "UBGraphicsTextItem::keyPressEvent(QKeyEvent *event) has been rejected by delegate. Don't call base class method";
        return;
    }

    QGraphicsTextItem::keyReleaseEvent(event);
}

void UBGraphicsTextItem::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget)
{
    QColor color = UBSettings::settings()->isDarkBackground() ? mColorOnDarkBackground : mColorOnLightBackground;
    setDefaultTextColor(color);

    // Never draw the rubber band, we draw our custom selection with the DelegateFrame
    QStyleOptionGraphicsItem styleOption = QStyleOptionGraphicsItem(*option);
    styleOption.state &= ~QStyle::State_Selected;
    styleOption.state &= ~QStyle::State_HasFocus;

    QGraphicsTextItem::paint(painter, &styleOption, widget);

    if (widget == UBApplication::boardController->controlView()->viewport() &&
            !isSelected() && toPlainText().isEmpty())
    {
        painter->setFont(font());
        painter->setPen(UBSettings::paletteColor);
        painter->drawText(boundingRect(), Qt::AlignCenter, mTypeTextHereLabel);
        setTextInteractionFlags(Qt::NoTextInteraction);
    }

    Delegate()->postpaint(painter, option, widget);
}


UBItem* UBGraphicsTextItem::deepCopy() const
{
    UBGraphicsTextItem* copy = new UBGraphicsTextItem();

    copyItemParameters(copy);

   // TODO UB 4.7 ... complete all members ?

   return copy;
}

void UBGraphicsTextItem::copyItemParameters(UBItem *copy) const
{
    UBGraphicsTextItem *cp = dynamic_cast<UBGraphicsTextItem*>(copy);
    if (cp)
    {
        cp->setHtml(toHtml());
        cp->setPos(this->pos());
        cp->setTransform(this->transform());
        cp->setFlag(QGraphicsItem::ItemIsMovable, true);
        cp->setFlag(QGraphicsItem::ItemIsSelectable, true);
        cp->setData(UBGraphicsItemData::ItemLayerType, this->data(UBGraphicsItemData::ItemLayerType));
        cp->setData(UBGraphicsItemData::ItemLocked, this->data(UBGraphicsItemData::ItemLocked));
        cp->setData(UBGraphicsItemData::ItemEditable, data(UBGraphicsItemData::ItemEditable).toBool());
        cp->setTextWidth(this->textWidth());
        cp->setTextHeight(this->textHeight());

        cp->setSourceUrl(this->sourceUrl());
        cp->setZValue(this->zValue());
    }
}

QRectF UBGraphicsTextItem::boundingRect() const
{
    qreal width = textWidth();
    qreal height = textHeight();
    return QRectF(QPointF(), QSizeF(width, height));
}


QPainterPath UBGraphicsTextItem::shape() const
{
    QPainterPath path;
    path.addRect(boundingRect());
    return path;
}

void UBGraphicsTextItem::setTextWidth(qreal width)
{
    qreal strictMin = 155; // the size of the font customization panel
    qreal newWidth = qMax(strictMin, width);

    QGraphicsTextItem::setTextWidth(newWidth);
}


void UBGraphicsTextItem::setTextHeight(qreal height)
{
    QFontMetrics fm(font());
    qreal minHeight = fm.height() + document()->documentMargin() * 2;
    mTextHeight = qMax(minHeight, height);
    update();
    setFocus();
}


qreal UBGraphicsTextItem::textHeight() const
{
    return mTextHeight;
}

/**
 * @brief Get the ratio between font size in pixels and points.
 * @return The ratio of pixel size to point size of the first character, or 0 if the text item is empty.
 *
 * Qt may display fonts differently on different platforms -- on the same display,
 * the same point size may be displayed at different pixel sizes. This function returns the
 * ratio of pixel size to point size, based on the first character in the text item.
 */
qreal UBGraphicsTextItem::pixelsPerPoint() const
{
    QTextCursor cursor = textCursor();
    if (cursor.isNull())
        return 0;

    cursor.movePosition(QTextCursor::Start, QTextCursor::MoveAnchor);
    cursor.movePosition(QTextCursor::NextCharacter, QTextCursor::KeepAnchor);

    QFont f = cursor.charFormat().font();
    qDebug() << "ppp. Font: " << f;
    QFontInfo fi(cursor.charFormat().font());

    qreal pixelSize = fi.pixelSize();
    qreal pointSize = fi.pointSizeF();

    //qDebug() << "Pixel size: " << pixelSize;
    //qDebug() << "Point size: " << pointSize;

    if (pointSize == 0)
        return 0;

    return pixelSize/pointSize;
}


void UBGraphicsTextItem::contentsChanged()
{
    if (scene())
    {
        scene()->setModified(true);
    }

    if (toPlainText().isEmpty())
    {
        resize(QFontMetrics(font()).width(mTypeTextHereLabel),QFontMetrics(font()).height());
    }
}


UBGraphicsScene* UBGraphicsTextItem::scene()
{
    return static_cast<UBGraphicsScene*>(QGraphicsItem::scene());
}


void UBGraphicsTextItem::resize(qreal w, qreal h)
{
    setTextWidth(w);
    setTextHeight(h);
    if (Delegate())
        Delegate()->positionHandles();
}


QSizeF UBGraphicsTextItem::size() const
{
    return QSizeF(textWidth(), textHeight());
}

void UBGraphicsTextItem::setUuid(const QUuid &pUuid)
{
    UBItem::setUuid(pUuid);
    setData(UBGraphicsItemData::ItemUuid, QVariant(pUuid)); //store item uuid inside the QGraphicsItem to fast operations with Items on the scene
}


void UBGraphicsTextItem::undoCommandAdded()
{
    emit textUndoCommandAdded(this);
}


void UBGraphicsTextItem::documentSizeChanged(const QSizeF & newSize)
{
    resize(newSize.width(), newSize.height());
}

void UBGraphicsTextItem::activateTextEditor(bool activate)
{
    qDebug() << textInteractionFlags();

    this->isActivatedTextEditor = activate;

    if(!activate){
        setTextInteractionFlags(Qt::TextSelectableByMouse);
    }else{
        setTextInteractionFlags(Qt::TextEditorInteraction);
    }

    qDebug() <<  textInteractionFlags();
}