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#include "UBGraphicsGroupContainerItemDelegate.h"
#include <QtGui>
#include "UBGraphicsScene.h"
#include "gui/UBResources.h"
#include "domain/UBGraphicsDelegateFrame.h"
#include "domain/UBGraphicsGroupContainerItem.h"
#include "board/UBBoardController.h"
#include "core/memcheck.h"
UBGraphicsGroupContainerItemDelegate::UBGraphicsGroupContainerItemDelegate(QGraphicsItem *pDelegated, QObject *parent) :
UBGraphicsItemDelegate(pDelegated, parent), mDestroyGroupButton(0)
{
}
UBGraphicsGroupContainerItem *UBGraphicsGroupContainerItemDelegate::delegated()
{
return dynamic_cast<UBGraphicsGroupContainerItem*>(mDelegated);
}
void UBGraphicsGroupContainerItemDelegate::decorateMenu(QMenu *menu)
{
mLockAction = menu->addAction(tr("Locked"), this, SLOT(lock(bool)));
QIcon lockIcon;
lockIcon.addPixmap(QPixmap(":/images/locked.svg"), QIcon::Normal, QIcon::On);
lockIcon.addPixmap(QPixmap(":/images/unlocked.svg"), QIcon::Normal, QIcon::Off);
mLockAction->setIcon(lockIcon);
mLockAction->setCheckable(true);
mShowOnDisplayAction = mMenu->addAction(tr("Visible on Extended Screen"), this, SLOT(showHide(bool)));
mShowOnDisplayAction->setCheckable(true);
QIcon showIcon;
showIcon.addPixmap(QPixmap(":/images/eyeOpened.svg"), QIcon::Normal, QIcon::On);
showIcon.addPixmap(QPixmap(":/images/eyeClosed.svg"), QIcon::Normal, QIcon::Off);
mShowOnDisplayAction->setIcon(showIcon);
}
void UBGraphicsGroupContainerItemDelegate::buildButtons()
{
UBGraphicsItemDelegate::buildButtons();
}
bool UBGraphicsGroupContainerItemDelegate::mousePressEvent(QGraphicsSceneMouseEvent *event)
{
Q_UNUSED(event)
delegated()->deselectCurrentItem();
return false;
}
bool UBGraphicsGroupContainerItemDelegate::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
{
Q_UNUSED(event)
return false;
}
bool UBGraphicsGroupContainerItemDelegate::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
{
Q_UNUSED(event)
return false;
}