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#include "UBGraphicsStrokesGroup.h"
#include "core/memcheck.h"
UBGraphicsStrokesGroup::UBGraphicsStrokesGroup(QGraphicsItem *parent):QGraphicsItemGroup(parent)
{
mDelegate = new UBGraphicsItemDelegate(this, 0, true, true);
mDelegate->init();
mDelegate->setFlippable(true);
setData(UBGraphicsItemData::ItemLayerType, UBItemLayerType::Object);
setUuid(QUuid::createUuid());
setData(UBGraphicsItemData::itemLayerType, QVariant(itemLayerType::ObjectItem)); //Necessary to set if we want z value to be assigned correctly
setFlag(QGraphicsItem::ItemSendsGeometryChanges, true);
setFlag(QGraphicsItem::ItemIsSelectable, true);
setFlag(QGraphicsItem::ItemIsMovable, true);
}
UBGraphicsStrokesGroup::~UBGraphicsStrokesGroup()
{
if(mDelegate){
delete mDelegate;
}
}
void UBGraphicsStrokesGroup::setUuid(const QUuid &pUuid)
{
UBItem::setUuid(pUuid);
setData(UBGraphicsItemData::ItemUuid, QVariant(pUuid)); //store item uuid inside the QGraphicsItem to fast operations with Items on the scene
}
void UBGraphicsStrokesGroup::mousePressEvent(QGraphicsSceneMouseEvent *event)
{
if (mDelegate->mousePressEvent(event))
{
//NOOP
}
else
{
// QGraphicsItemGroup::mousePressEvent(event);
}
}
void UBGraphicsStrokesGroup::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
{
if (mDelegate->mouseMoveEvent(event))
{
// NOOP;
}
else
{
QGraphicsItemGroup::mouseMoveEvent(event);
}
}
void UBGraphicsStrokesGroup::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
{
mDelegate->mouseReleaseEvent(event);
QGraphicsItemGroup::mouseReleaseEvent(event);
}
UBItem* UBGraphicsStrokesGroup::deepCopy() const
{
UBGraphicsStrokesGroup* copy = new UBGraphicsStrokesGroup();
copy->setPos(this->pos());
copy->setTransform(this->transform());
copy->setFlag(QGraphicsItem::ItemIsMovable, true);
copy->setFlag(QGraphicsItem::ItemIsSelectable, true);
copy->setData(UBGraphicsItemData::ItemLayerType, this->data(UBGraphicsItemData::ItemLayerType));
copy->setData(UBGraphicsItemData::ItemLocked, this->data(UBGraphicsItemData::ItemLocked));
return copy;
}
void UBGraphicsStrokesGroup::remove()
{
if (mDelegate)
mDelegate->remove(true);
}
void UBGraphicsStrokesGroup::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget)
{
// Never draw the rubber band, we draw our custom selection with the DelegateFrame
QStyleOptionGraphicsItem styleOption = QStyleOptionGraphicsItem(*option);
styleOption.state &= ~QStyle::State_Selected;
QGraphicsItemGroup::paint(painter, &styleOption, widget);
}
QVariant UBGraphicsStrokesGroup::itemChange(GraphicsItemChange change, const QVariant &value)
{
QVariant newValue = mDelegate->itemChange(change, value);
return QGraphicsItemGroup::itemChange(change, newValue);
}