1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
/*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "UBGraphicsAudioItemDelegate.h"
#include "domain/UBGraphicsAudioItem.h"
#include "domain/UBGraphicsDelegateFrame.h"
#include "UBGraphicsScene.h"
#include "core/memcheck.h"
UBGraphicsAudioItemDelegate::UBGraphicsAudioItemDelegate ( UBGraphicsAudioItem* pDelegated, QObject *parent )
: UBGraphicsItemDelegate ( pDelegated, parent )
, mDelegated ( pDelegated )
{
//NOOP
}
UBGraphicsAudioItemDelegate::~UBGraphicsAudioItemDelegate()
{
//NNOP
}
void UBGraphicsAudioItemDelegate::buildButtons()
{
mPlayPauseButton = new DelegateButton ( ":/images/play.svg", mDelegated, mFrame );
mStopButton = new DelegateButton ( ":/images/stop.svg", mDelegated, mFrame );
mStopButton->hide();
if ( mDelegated->isMuted() )
mMuteButton = new DelegateButton ( ":/images/soundOff.svg", mDelegated, mFrame );
else
mMuteButton = new DelegateButton ( ":/images/soundOn.svg", mDelegated, mFrame );
mMuteButton->hide();
connect ( mPlayPauseButton, SIGNAL ( clicked ( bool ) ), this, SLOT ( togglePlayPause() ) );
connect ( mStopButton, SIGNAL ( clicked ( bool ) ), mDelegated->mediaObject(), SLOT ( stop() ) );
connect ( mMuteButton, SIGNAL ( clicked ( bool ) ), mDelegated, SLOT ( toggleMute() ) );
connect ( mMuteButton, SIGNAL ( clicked ( bool ) ), this, SLOT ( toggleMute() ) );
connect ( mDelegated->mediaObject(), SIGNAL ( stateChanged ( Phonon::State, Phonon::State ) ), this, SLOT ( mediaStateChanged ( Phonon::State, Phonon::State ) ) );
connect ( mDelegated->mediaObject(), SIGNAL ( finished() ), this, SLOT ( updatePlayPauseState() ) );
mButtons << mPlayPauseButton << mStopButton << mMuteButton;
}
void UBGraphicsAudioItemDelegate::togglePlayPause()
{
if ( mDelegated && mDelegated->mediaObject() )
{
Phonon::MediaObject* media = mDelegated->mediaObject();
if ( media->state() == Phonon::StoppedState )
{
media->play();
}
else if ( media->state() == Phonon::PlayingState )
{
if ( media->remainingTime() <= 0 )
{
media->stop();
media->play();
}
else
{
media->pause();
if ( mDelegated->scene() )
mDelegated->scene()->setModified ( true );
}
}
else if ( media->state() == Phonon::PausedState )
{
if ( media->remainingTime() <= 0 )
{
media->stop();
}
media->play();
}
else if ( media->state() == Phonon::LoadingState ){
mDelegated->mediaObject()->setCurrentSource(mDelegated->mediaFileUrl());
media->play();
}
else{
qDebug() << "Media state "<< media->state() << " not supported";
}
}
}
void UBGraphicsAudioItemDelegate::toggleMute()
{
if ( mDelegated->isMuted() )
mMuteButton->setFileName ( ":/images/soundOff.svg" );
else
mMuteButton->setFileName ( ":/images/soundOn.svg" );
}
void UBGraphicsAudioItemDelegate::updatePlayPauseState()
{
Phonon::MediaObject* media = mDelegated->mediaObject();
if ( media->state() == Phonon::PlayingState )
mPlayPauseButton->setFileName ( ":/images/pause.svg" );
else
mPlayPauseButton->setFileName ( ":/images/play.svg" );
}
void UBGraphicsAudioItemDelegate::mediaStateChanged ( Phonon::State newstate, Phonon::State oldstate )
{
Q_UNUSED ( newstate );
Q_UNUSED ( oldstate );
updatePlayPauseState();
}
void UBGraphicsAudioItemDelegate::remove ( bool canUndo )
{
mDelegated->mediaObject()->stop();
UBGraphicsItemDelegate::remove ( canUndo );
}