1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
#include "UBBackgroundPalette.h"
#include "gui/UBMainWindow.h"
UBBackgroundPalette::UBBackgroundPalette(QList<QAction*> actions, QWidget * parent)
: UBActionPalette(parent)
{
init();
setActions(actions);
}
UBBackgroundPalette::UBBackgroundPalette(QWidget * parent)
: UBActionPalette(parent)
{
init();
}
void UBBackgroundPalette::init()
{
UBActionPalette::clearLayout();
delete layout();
m_customCloseProcessing = false;
mButtonSize = QSize(32, 32);
mIsClosable = false;
mAutoClose = false;
mButtonGroup = 0;
mToolButtonStyle = Qt::ToolButtonIconOnly;
mButtons.clear();
mVLayout = new QVBoxLayout(this);
mTopLayout = new QHBoxLayout();
mBottomLayout = new QHBoxLayout();
mVLayout->addLayout(mTopLayout);
mVLayout->addLayout(mBottomLayout);
mSlider = new QSlider(Qt::Horizontal);
mSlider->setMinimum(UBSettings::settings()->minCrossSize);
mSlider->setMaximum(UBSettings::settings()->maxCrossSize);
mSlider->setSingleStep(2);
mSlider->setTracking(true); // valueChanged() is emitted during movement and not just upon releasing the slider
mSliderLabel = new QLabel(tr("Grid size"));
mResetDefaultGridSizeButton = createPaletteButton(UBApplication::mainWindow->actionDefaultGridSize, this);
mResetDefaultGridSizeButton->setFixedSize(24,24);
mActions << UBApplication::mainWindow->actionDefaultGridSize;
connect(UBApplication::mainWindow->actionDefaultGridSize, SIGNAL(triggered()), this, SLOT(defaultBackgroundGridSize()));
mBottomLayout->addSpacing(16);
mBottomLayout->addWidget(mSliderLabel);
mBottomLayout->addWidget(mSlider);
mBottomLayout->addWidget(mResetDefaultGridSizeButton);
mBottomLayout->addSpacing(16);
updateLayout();
}
void UBBackgroundPalette::addAction(QAction* action)
{
UBActionPaletteButton* button = createPaletteButton(action, this);
mTopLayout->addWidget(button);
mActions << action;
}
void UBBackgroundPalette::setActions(QList<QAction*> actions)
{
mMapActionToButton.clear();
foreach(QAction* action, actions)
{
addAction(action);
}
actionChanged();
}
void UBBackgroundPalette::updateLayout()
{
if (mToolButtonStyle == Qt::ToolButtonIconOnly) {
mVLayout->setContentsMargins (sLayoutContentMargin / 2 + border(), sLayoutContentMargin / 2 + border()
, sLayoutContentMargin / 2 + border(), sLayoutContentMargin / 2 + border());
}
else
{
mVLayout->setContentsMargins (sLayoutContentMargin + border(), sLayoutContentMargin + border()
, sLayoutContentMargin + border(), sLayoutContentMargin + border());
}
update();
}
void UBBackgroundPalette::clearLayout()
{
while(!mTopLayout->isEmpty()) {
QLayoutItem* pItem = mTopLayout->itemAt(0);
QWidget* pW = pItem->widget();
mTopLayout->removeItem(pItem);
delete pItem;
mTopLayout->removeWidget(pW);
delete pW;
}
delete mTopLayout;
while(!mBottomLayout->isEmpty()) {
QLayoutItem* pItem = mBottomLayout->itemAt(0);
QWidget* pW = pItem->widget();
mBottomLayout->removeItem(pItem);
delete pItem;
mBottomLayout->removeWidget(pW);
delete pW;
}
delete mBottomLayout;
delete mVLayout;
mActions.clear();
mButtons.clear();
}
void UBBackgroundPalette::showEvent(QShowEvent* event)
{
backgroundChanged();
mSlider->setValue(UBApplication::boardController->activeScene()->backgroundGridSize());
connect(mSlider, SIGNAL(valueChanged(int)),
this, SLOT(sliderValueChanged(int)));
QWidget::showEvent(event);
}
void UBBackgroundPalette::sliderValueChanged(int value)
{
UBApplication::boardController->activeScene()->setBackgroundGridSize(value);
UBSettings::settings()->crossSize = value; // since this function is called (indirectly, by refresh) when we switch scenes, the settings will always have the current scene's cross size.
}
void UBBackgroundPalette::defaultBackgroundGridSize()
{
mSlider->setValue(UBSettings::settings()->defaultCrossSize);
sliderValueChanged(UBSettings::settings()->defaultCrossSize);
}
void UBBackgroundPalette::backgroundChanged()
{
bool dark = UBApplication::boardController->activeScene()->isDarkBackground();
if (dark)
mSliderLabel->setStyleSheet("QLabel { color : white; }");
else
mSliderLabel->setStyleSheet("QLabel { color : black; }");
}
void UBBackgroundPalette::refresh()
{
backgroundChanged();
mSlider->setValue(UBApplication::boardController->activeScene()->backgroundGridSize());
}