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/*
* Copyright (C) 2013 Open Education Foundation
*
* Copyright (C) 2010-2013 Groupement d'Intérêt Public pour
* l'Education Numérique en Afrique (GIP ENA)
*
* This file is part of OpenBoard.
*
* OpenBoard is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3 of the License,
* with a specific linking exception for the OpenSSL project's
* "OpenSSL" library (or with modified versions of it that use the
* same license as the "OpenSSL" library).
*
* OpenBoard is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with OpenBoard. If not, see <http://www.gnu.org/licenses/>.
*/
#include "UBKeyboardPalette.h"
#include <windows.h>
#include "../core/UBApplication.h"
#include "../gui/UBMainWindow.h"
#include "core/memcheck.h"
void UBKeyboardButton::sendUnicodeSymbol(KEYCODE keycode)
{
INPUT input[2];
input[0].type = INPUT_KEYBOARD;
input[0].ki.wVk = 0;
input[0].ki.wScan = keycode.symbol;
input[0].ki.dwFlags = KEYEVENTF_UNICODE;
input[0].ki.time = 0;
input[0].ki.dwExtraInfo = 0;
input[1].type = INPUT_KEYBOARD;
input[1].ki.wVk = 0;
input[1].ki.wScan = keycode.symbol;
input[1].ki.dwFlags = KEYEVENTF_UNICODE | KEYEVENTF_KEYUP;
input[1].ki.time = 0;
input[1].ki.dwExtraInfo = 0;
::SendInput(2, input, sizeof(input[0]));
}
void UBKeyboardButton::sendControlSymbol(int nSymbol)
{
INPUT input[2];
input[0].type = INPUT_KEYBOARD;
input[0].ki.wVk = nSymbol;
input[0].ki.wScan = 0;
input[0].ki.dwFlags = 0;
input[0].ki.time = 0;
input[0].ki.dwExtraInfo = 0;
input[1].type = INPUT_KEYBOARD;
input[1].ki.wVk = nSymbol;
input[1].ki.wScan = 0;
input[1].ki.dwFlags = KEYEVENTF_KEYUP;
input[1].ki.time = 0;
input[1].ki.dwExtraInfo = 0;
::SendInput(2, input, sizeof(input[0]));
}
void UBKeyboardPalette::createCtrlButtons()
{
int ctrlID = 0;
ctrlButtons = new UBKeyboardButton*[9];
ctrlButtons[ctrlID++] = new UBCntrlButton(this, 0x08, "backspace");// Backspace
ctrlButtons[ctrlID++] = new UBCntrlButton(this, 0x09, "tab"); // Tab
ctrlButtons[ctrlID++] = new UBCapsLockButton(this, "capslock"); // Shift
ctrlButtons[ctrlID++] = new UBCntrlButton(this, tr("Enter"), 0x0d); // Enter
ctrlButtons[ctrlID++] = new UBShiftButton(this, "shift"); // Shift
ctrlButtons[ctrlID++] = new UBShiftButton(this, "shift"); // Shift
ctrlButtons[ctrlID++] = new UBLocaleButton(this); // Language Switch
ctrlButtons[ctrlID++] = new UBCntrlButton(this, "", 0x20); // Space
ctrlButtons[ctrlID++] = new UBLocaleButton(this); // Language Switch
}
void UBKeyboardPalette::checkLayout()
{}
void UBKeyboardPalette::onActivated(bool)
{}
void UBKeyboardPalette::onLocaleChanged(UBKeyboardLocale* )
{}