/* * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #ifndef UBGRAPHICSRULER_H_ #define UBGRAPHICSRULER_H_ #include <QtGui> #include <QtSvg> #include "core/UB.h" #include "domain/UBItem.h" #include "tools/UBAbstractDrawRuler.h" class UBGraphicsScene; class UBGraphicsRuler : public UBAbstractDrawRuler, public QGraphicsRectItem, public UBItem { Q_OBJECT; public: UBGraphicsRuler(); virtual ~UBGraphicsRuler(); enum { Type = UBGraphicsItemType::RulerItemType }; virtual int type() const { return Type; } virtual UBItem* deepCopy() const; virtual void StartLine(const QPointF& position, qreal width); virtual void DrawLine(const QPointF& position, qreal width); virtual void EndLine(); protected: virtual void paint(QPainter *painter, const QStyleOptionGraphicsItem *styleOption, QWidget *widget); virtual QVariant itemChange(GraphicsItemChange change, const QVariant &value); // Events virtual void mousePressEvent(QGraphicsSceneMouseEvent *event); virtual void mouseMoveEvent(QGraphicsSceneMouseEvent *event); virtual void mouseReleaseEvent(QGraphicsSceneMouseEvent *event); virtual void hoverEnterEvent(QGraphicsSceneHoverEvent *event); virtual void hoverLeaveEvent(QGraphicsSceneHoverEvent *event); virtual void hoverMoveEvent(QGraphicsSceneHoverEvent *event); private: bool mResizing; bool mRotating; // Helpers void fillBackground(QPainter *painter); void paintGraduations(QPainter *painter); void paintRotationCenter(QPainter *painter); virtual void rotateAroundCenter(qreal angle); QGraphicsSvgItem* mRotateSvgItem; QGraphicsSvgItem* mResizeSvgItem; void updateResizeCursor(); QCursor resizeCursor() const{return mResizeCursor;} virtual QPointF rotationCenter() const; virtual QRectF resizeButtonRect() const; virtual QRectF closeButtonRect() const; virtual QRectF rotateButtonRect() const; virtual UBGraphicsScene* scene() const; QCursor mResizeCursor; int drawLineDirection; // Constants static const QRect sDefaultRect; static const int sMinLength = 150; // 3sm static const int sMaxLength = 35000; // 700sm }; #endif /* UBGRAPHICSRULER_H_ */